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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can you do a "diamond" shaped blast?
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<blockquote data-quote="KarinsDad" data-source="post: 4319029" data-attributes="member: 2011"><p>It's called discussion for discussion sake, not argument for argument's sake (some people really get confused over that and in some cases, have for many years now).</p><p></p><p>It's how synergy of ideas are spread amongst the gaming community.</p><p></p><p>Nobody is really discussing this to convince anyone else of anything. Some of us are discussing this to get that synergy moving and to explore possibilities. Other people are meta-discussing these types of discussions (whatever floats their boat).</p><p></p><p>For example, is there an easy way to rotate the area and make the game more fun? Sure:</p><p></p><p>[code]</p><p>. . . . . .</p><p>. x O O x x</p><p>. . x O x .</p><p>. . B x C .</p><p>. . . A . .</p><p>[/code]</p><p></p><p>A casts his close burst diagonally. It's just not a square. It's more like a cone. The "3x3 blast" is still 9 squares. From a plausibility standpoint, it makes more sense than the current RAW rules of square shape blasts that somehow do not actually start at an origin point and move outwards, instead are just a super simplified square plopped down on the grid.</p><p></p><p>And, such a rotation works at at all sizes. The number of squares is always the same (if the cone is on an axis). 1 long = 1, 2 long = 4, 3 long = 9, 4 long = 16, etc.</p><p></p><p>It would not have hurt WotC in any way to allow blasts like this. People who need super simple rules (which in reality, there are very few people who do) could ignore it. The rest of us could be having more fun.</p><p></p><p>Is it a reasonable "house rule"? Of course. People should not be handcuffed into the written RAW as the only way to have fun.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4319029, member: 2011"] It's called discussion for discussion sake, not argument for argument's sake (some people really get confused over that and in some cases, have for many years now). It's how synergy of ideas are spread amongst the gaming community. Nobody is really discussing this to convince anyone else of anything. Some of us are discussing this to get that synergy moving and to explore possibilities. Other people are meta-discussing these types of discussions (whatever floats their boat). For example, is there an easy way to rotate the area and make the game more fun? Sure: [code] . . . . . . . x O O x x . . x O x . . . B x C . . . . A . . [/code] A casts his close burst diagonally. It's just not a square. It's more like a cone. The "3x3 blast" is still 9 squares. From a plausibility standpoint, it makes more sense than the current RAW rules of square shape blasts that somehow do not actually start at an origin point and move outwards, instead are just a super simplified square plopped down on the grid. And, such a rotation works at at all sizes. The number of squares is always the same (if the cone is on an axis). 1 long = 1, 2 long = 4, 3 long = 9, 4 long = 16, etc. It would not have hurt WotC in any way to allow blasts like this. People who need super simple rules (which in reality, there are very few people who do) could ignore it. The rest of us could be having more fun. Is it a reasonable "house rule"? Of course. People should not be handcuffed into the written RAW as the only way to have fun. [/QUOTE]
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Can you do a "diamond" shaped blast?
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