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General Tabletop Discussion
*Pathfinder & Starfinder
Can you get too much healing?
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<blockquote data-quote="keterys" data-source="post: 4732702" data-attributes="member: 43019"><p>Ah, hmm. I guess I'd still want to know what the 'else' is...</p><p></p><p>Really, if it's not 'Ritual finishes, world dies, campaign over' type stuff... the only other thing that would probably be a problem is being attacked while resting. Usually that's a function of a location - like my guys just tried to do an extended rest in a watchtower they'd killed the inhabitants from. After an hour, someone came to check on the tower... they drove that person off, and someone suggested they just go back to resting. And if they had, the person they drove off would have brought reinforcements and it would have been sad.</p><p></p><p>On the other hand, as soon as they went somewhere actually safe (or at least less dangerous), they got their extended rest no problem <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>DM: 'You have to go forward, or else.'</p><p>PC: 'Or else what?'</p><p>DM: 'Or else the ritual will finish and they'll sacrifice the princess on the altar below. You can hear the chanting, and you think there's only an hour left.</p><p>PC: 'Hmm, Arcana 28... Religion... 25... what do I think the ritual is for?'</p><p>DM: 'She's being sacrificed to grant power to someone else. Probably some demonic ability.'</p><p>PC: 'Oh well, guess the princess dies and this guy will be tougher when we do face him. Hmm, guess we'll see if we can raise her or if we'll at least get a partial reward for her body, but damned if we're going in there with the wizard out of surges and all our dailies blown.'</p></blockquote><p></p>
[QUOTE="keterys, post: 4732702, member: 43019"] Ah, hmm. I guess I'd still want to know what the 'else' is... Really, if it's not 'Ritual finishes, world dies, campaign over' type stuff... the only other thing that would probably be a problem is being attacked while resting. Usually that's a function of a location - like my guys just tried to do an extended rest in a watchtower they'd killed the inhabitants from. After an hour, someone came to check on the tower... they drove that person off, and someone suggested they just go back to resting. And if they had, the person they drove off would have brought reinforcements and it would have been sad. On the other hand, as soon as they went somewhere actually safe (or at least less dangerous), they got their extended rest no problem :) DM: 'You have to go forward, or else.' PC: 'Or else what?' DM: 'Or else the ritual will finish and they'll sacrifice the princess on the altar below. You can hear the chanting, and you think there's only an hour left. PC: 'Hmm, Arcana 28... Religion... 25... what do I think the ritual is for?' DM: 'She's being sacrificed to grant power to someone else. Probably some demonic ability.' PC: 'Oh well, guess the princess dies and this guy will be tougher when we do face him. Hmm, guess we'll see if we can raise her or if we'll at least get a partial reward for her body, but damned if we're going in there with the wizard out of surges and all our dailies blown.' [/QUOTE]
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Can you get too much healing?
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