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General Tabletop Discussion
*Pathfinder & Starfinder
Can you get too much healing?
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<blockquote data-quote="Crazy Jerome" data-source="post: 4735087" data-attributes="member: 54877"><p>My answer is that the GM should be less predictable. If ever day, the characters face zero or 1 encounters, then of course they will go nova. And at that point, it really doesn't matter whether or not this is metagaming, based on social dynamics (the group just prefers it that way), or story reasons. Bottom line, GM is too predictable.</p><p> </p><p>It does not follow that you need to have 3-5 encounters every day that you have encounters. Rather, you need to have more than one encounter in a day--just often enough to make the players question whether <em>today</em> is one of those days or not. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> And don't telegraph, too much, when that day arrives. With my players, I find that if I want to make them worry about something, 1 instance in 20 is usually enough. You might have a different ratio. Heck, after a bunch of 1 encounter days, you might find that occasionally having a really tough 2nd encounter is sufficient.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 4735087, member: 54877"] My answer is that the GM should be less predictable. If ever day, the characters face zero or 1 encounters, then of course they will go nova. And at that point, it really doesn't matter whether or not this is metagaming, based on social dynamics (the group just prefers it that way), or story reasons. Bottom line, GM is too predictable. It does not follow that you need to have 3-5 encounters every day that you have encounters. Rather, you need to have more than one encounter in a day--just often enough to make the players question whether [I]today[/I] is one of those days or not. :p And don't telegraph, too much, when that day arrives. With my players, I find that if I want to make them worry about something, 1 instance in 20 is usually enough. You might have a different ratio. Heck, after a bunch of 1 encounter days, you might find that occasionally having a really tough 2nd encounter is sufficient. [/QUOTE]
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Can you get too much healing?
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