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Can you get too much healing?
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<blockquote data-quote="silverwhisper" data-source="post: 4740178" data-attributes="member: 41712"><p>cap: this may be a stupid question, but have you discussed this with your players at all? someone else asked the question earlier (i don't recall who), but it seems to me that all we're seeing is the DM perspective and not that of the players.</p><p></p><p>did the party begin as a healing nova party, or did it grow that way after a few sessions?</p><p></p><p>i know you said you don't want to change how you build encounters, but to be honest, you're repeating the same behaviors and expecting different results, no?</p><p></p><p>and there've been tons of ideas about how to re-structure even the BBEG once/session fights you're using: delayed introduction of combatants, for example; just sheer overmatch the party with a n+5--to which i would immediately suggest adding a n-1 (or lower) in its aftermath.</p></blockquote><p></p>
[QUOTE="silverwhisper, post: 4740178, member: 41712"] cap: this may be a stupid question, but have you discussed this with your players at all? someone else asked the question earlier (i don't recall who), but it seems to me that all we're seeing is the DM perspective and not that of the players. did the party begin as a healing nova party, or did it grow that way after a few sessions? i know you said you don't want to change how you build encounters, but to be honest, you're repeating the same behaviors and expecting different results, no? and there've been tons of ideas about how to re-structure even the BBEG once/session fights you're using: delayed introduction of combatants, for example; just sheer overmatch the party with a n+5--to which i would immediately suggest adding a n-1 (or lower) in its aftermath. [/QUOTE]
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Can you get too much healing?
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