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<blockquote data-quote="aramis erak" data-source="post: 9312894" data-attributes="member: 6779310"><p>I've found that I cannot go back to many games. </p><p></p><p>I still know where to look in the AD&D 1e and 2e books, but I will never again use them for anything but reference materials and answering questions.</p><p></p><p>My tastes have evolved; as I stated elsewhere, I prefer metacurrency moderated hybrid rules, and don't mind bespoke dice. None of which existed when I started... tho', at the time, Polyhedral sets were effectively bespoke dice...</p><p></p><p>I started RPGing in 1981 with AD&D 1e. My playstyle them was narrative wargame with almost no roleplay. We quickly "downgraded" to BX with multiclassing and the AD&D races. For two years, that was all gaming I experienced. I knew of Boot Hill and Gamma World from the PHB; I knew of Star Frontiers from comics...</p><p>I finally got to try Star Frontiers in Sept 1983... game was fine, GM was good. Love the setting. But the group was too large.</p><p>I got invited to a Traveller game... </p><p></p><p>note: My avatar is a recolored version of the MegaTraveller Shattered Imperial Starburst... which many don't realize is also an overview of the factions of MegaTraveller...</p><p></p><p>Running MegaTraveller last year, I realized I could have a better player experience and similar stories with Alien and FFG Star Wars.</p><p>Running D&D Cyclopedia currently, have decided it's time to get rid of the dead tree; I'm not going to run it again. And it's the least problematic edition for me.</p><p></p><p>Running d6 Star Wars shortly before the pandemic, I found myself preferring to run FFG. </p><p></p><p>I've plenty of nostalgia — for the physical artefacts —about many old games, but little desire to actually ever play them again. D6 I can run without emotional distress, but it's not the first choice.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9312894, member: 6779310"] I've found that I cannot go back to many games. I still know where to look in the AD&D 1e and 2e books, but I will never again use them for anything but reference materials and answering questions. My tastes have evolved; as I stated elsewhere, I prefer metacurrency moderated hybrid rules, and don't mind bespoke dice. None of which existed when I started... tho', at the time, Polyhedral sets were effectively bespoke dice... I started RPGing in 1981 with AD&D 1e. My playstyle them was narrative wargame with almost no roleplay. We quickly "downgraded" to BX with multiclassing and the AD&D races. For two years, that was all gaming I experienced. I knew of Boot Hill and Gamma World from the PHB; I knew of Star Frontiers from comics... I finally got to try Star Frontiers in Sept 1983... game was fine, GM was good. Love the setting. But the group was too large. I got invited to a Traveller game... note: My avatar is a recolored version of the MegaTraveller Shattered Imperial Starburst... which many don't realize is also an overview of the factions of MegaTraveller... Running MegaTraveller last year, I realized I could have a better player experience and similar stories with Alien and FFG Star Wars. Running D&D Cyclopedia currently, have decided it's time to get rid of the dead tree; I'm not going to run it again. And it's the least problematic edition for me. Running d6 Star Wars shortly before the pandemic, I found myself preferring to run FFG. I've plenty of nostalgia — for the physical artefacts —about many old games, but little desire to actually ever play them again. D6 I can run without emotional distress, but it's not the first choice. [/QUOTE]
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