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<blockquote data-quote="Croesus" data-source="post: 5759305" data-attributes="member: 35019"><p>Possibly the following article, published in The Dragon, issue 8(?).</p><p></p><p><strong>So, You Want Realism in D&D?</strong></p><p>by Brian Blume</p><p></p><p>We at TSR have heard several people express a desire for a system which gives more realism and variety to the method for determining the natural abilities of player characters in D&D. After minutes of exhaustive research, we have come up with an optional system which is designed to replace the old method of rolling three dice for each of a player’s abilities. This system is guaranteed to make a player character conform more to the abilities of the actual person owning them and will provide a great variety in these abilities from person to person.</p><p></p><p>STRENGTH — To determine strength, go to a gym and military press as much weight as you possibly can. Divide the number of pounds you lifted by ten; the result is your strength rating.</p><p></p><p>INTELLIGENCE — To determine your intelligence, look up the results of the most recent IQ test you have taken and divide the result by ten. This number is your intelligence rating.</p><p></p><p>WISDOM — To determine your wisdom, calculate the average number of hours you spend playing D&D or working on your D&D Campaign in an average week. Subtract the resulting number from twenty and this is your wisdom.</p><p></p><p>DEXTERITY— To determine your dexterity, go down to the track at the local High School and run 440 yards. Subtract your time in seconds from eighty, and the result is your Dexterity rating.</p><p></p><p>CONSTITUTION— To determine your constitution, figure out the number of consecutive number of months you have gone without missing a day of school or work due to illness. The number of months is equal to your constitution rating.</p><p></p><p>CHARISMA — To determine charisma, count up the number of times you have appeared on TV or have had your picture printed in the newspaper. Multiply this number by two, and the result is your charisma rating.</p><p></p><p>In order to try out this system, I tested it by figuring my own ratings. The results are interesting (I think?).</p><p></p><p>STRENGTH - 8</p><p>INTELLIGENCE - 12</p><p>WISDOM - 19</p><p>DEXTERITY- 4</p><p>CONSTITUTION - 9</p><p>CHARISMA - 14</p></blockquote><p></p>
[QUOTE="Croesus, post: 5759305, member: 35019"] Possibly the following article, published in The Dragon, issue 8(?). [b]So, You Want Realism in D&D?[/b] by Brian Blume We at TSR have heard several people express a desire for a system which gives more realism and variety to the method for determining the natural abilities of player characters in D&D. After minutes of exhaustive research, we have come up with an optional system which is designed to replace the old method of rolling three dice for each of a player’s abilities. This system is guaranteed to make a player character conform more to the abilities of the actual person owning them and will provide a great variety in these abilities from person to person. STRENGTH — To determine strength, go to a gym and military press as much weight as you possibly can. Divide the number of pounds you lifted by ten; the result is your strength rating. INTELLIGENCE — To determine your intelligence, look up the results of the most recent IQ test you have taken and divide the result by ten. This number is your intelligence rating. WISDOM — To determine your wisdom, calculate the average number of hours you spend playing D&D or working on your D&D Campaign in an average week. Subtract the resulting number from twenty and this is your wisdom. DEXTERITY— To determine your dexterity, go down to the track at the local High School and run 440 yards. Subtract your time in seconds from eighty, and the result is your Dexterity rating. CONSTITUTION— To determine your constitution, figure out the number of consecutive number of months you have gone without missing a day of school or work due to illness. The number of months is equal to your constitution rating. CHARISMA — To determine charisma, count up the number of times you have appeared on TV or have had your picture printed in the newspaper. Multiply this number by two, and the result is your charisma rating. In order to try out this system, I tested it by figuring my own ratings. The results are interesting (I think?). STRENGTH - 8 INTELLIGENCE - 12 WISDOM - 19 DEXTERITY- 4 CONSTITUTION - 9 CHARISMA - 14 [/QUOTE]
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