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Can you help me stat up Sarevok from BG1?
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<blockquote data-quote="Prakriti" data-source="post: 7948044" data-attributes="member: 6855149"><p>Sounds good. Another thought: sometimes it's a good idea to let the players know what they're up against in a coming battle, so they can prepare accordingly. One time, for example, my players were heading into a village that was ruled by a tyrannical wizard. By sneaking in and speaking to one of the villagers first, the party learned that the wizard liked to turn his victims to dust with a magical ray. Once the players knew that they were facing a <em>disintegrate</em>-casting wizard, they spent a lot of time preparing an ambush and guarding themselves against disintegration. I'm sure this was a lot funner for them than the alternative, which would have been to make a save-or-die saving throw without any warning first.</p></blockquote><p></p>
[QUOTE="Prakriti, post: 7948044, member: 6855149"] Sounds good. Another thought: sometimes it's a good idea to let the players know what they're up against in a coming battle, so they can prepare accordingly. One time, for example, my players were heading into a village that was ruled by a tyrannical wizard. By sneaking in and speaking to one of the villagers first, the party learned that the wizard liked to turn his victims to dust with a magical ray. Once the players knew that they were facing a [I]disintegrate[/I]-casting wizard, they spent a lot of time preparing an ambush and guarding themselves against disintegration. I'm sure this was a lot funner for them than the alternative, which would have been to make a save-or-die saving throw without any warning first. [/QUOTE]
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Can you help me stat up Sarevok from BG1?
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