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General Tabletop Discussion
*Pathfinder & Starfinder
Can you move->stealth->attack>
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<blockquote data-quote="Ziana" data-source="post: 4316821" data-attributes="member: 69885"><p>No. If you have cover, you can make stealth attacks. All that's required is that your target can't see you prior to making your attack, and you beat their perception check. </p><p></p><p><a href="http://www.enworld.org/showpost.php?p=4313824&postcount=62" target="_blank">http://www.enworld.org/showpost.php?p=4313824&postcount=62</a></p><p><em>Can ranged attackers, eg. rogues and rangers, use cover (eg, walls, pillars) or concealment (eg. bushes, darkness) to make stealth attacks during combat? </em></p><p>"You can make a stealth attempt with any action that you do. So, if you have cover or concealment, you can attempt to hide yourself as part of your attack. If you are successful, then you are given combat advantage against your opponents who can not see you. " - Evan T. Wizard CSR</p><p></p><p><em>Is it part of the design intention of 4E that players are encouraged to make use of tactics that can grant Combat Advantage, and using terrain to make stealth attacks is intended and encouraged by the rules?</em></p><p>"This stealth system was implemented to make cover and concealment useful to players, and make the environment more interactive."</p><p></p><p>Using cover to hide and pop out and make attacks that the targets are unable to anticipate or adequately defend against is an intended use of the stealth system. Terrain is there to use.</p><p></p><p>The target may KNOW that there is a nasty rogue or ranger shooting them from behind a barricade or around a corner. But if they cannot see them until they actually make the attack, then they give Combat Advantage. They can choose to remain where they are, or attempt to move to the stealther's position to attack them.</p><p></p><p>At the START of a fight, it makes sense that a rogue can sneak up behind an unaware/distracted monster, and do a backstab. After that, all creatures are considered to have 360º vision. In melee, there's no stealthing (exceptions might be darkness/invisibility). Ranged attacks from stealth using cover/concealment are valid. Melee rogues can use flanking/bluff/effects that cause blindness/stun/daze to gain CA.</p></blockquote><p></p>
[QUOTE="Ziana, post: 4316821, member: 69885"] No. If you have cover, you can make stealth attacks. All that's required is that your target can't see you prior to making your attack, and you beat their perception check. [url]http://www.enworld.org/showpost.php?p=4313824&postcount=62[/url] [i]Can ranged attackers, eg. rogues and rangers, use cover (eg, walls, pillars) or concealment (eg. bushes, darkness) to make stealth attacks during combat? [/i] "You can make a stealth attempt with any action that you do. So, if you have cover or concealment, you can attempt to hide yourself as part of your attack. If you are successful, then you are given combat advantage against your opponents who can not see you. " - Evan T. Wizard CSR [i]Is it part of the design intention of 4E that players are encouraged to make use of tactics that can grant Combat Advantage, and using terrain to make stealth attacks is intended and encouraged by the rules?[/i] "This stealth system was implemented to make cover and concealment useful to players, and make the environment more interactive." Using cover to hide and pop out and make attacks that the targets are unable to anticipate or adequately defend against is an intended use of the stealth system. Terrain is there to use. The target may KNOW that there is a nasty rogue or ranger shooting them from behind a barricade or around a corner. But if they cannot see them until they actually make the attack, then they give Combat Advantage. They can choose to remain where they are, or attempt to move to the stealther's position to attack them. At the START of a fight, it makes sense that a rogue can sneak up behind an unaware/distracted monster, and do a backstab. After that, all creatures are considered to have 360º vision. In melee, there's no stealthing (exceptions might be darkness/invisibility). Ranged attacks from stealth using cover/concealment are valid. Melee rogues can use flanking/bluff/effects that cause blindness/stun/daze to gain CA. [/QUOTE]
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Can you move->stealth->attack>
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