Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Can you railroad a willing player? (Forked from "Is World Building Necessary?")
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 4734017" data-attributes="member: 5143"><p>I agree with this and most of what you say. With a couple exceptions.</p><p></p><p></p><p>This is what I disagree with. I don't think players should be able to avoid anything they want simply because they know about it. They might not want to deal with any dragons, but they don't have control over where the dragons live or what they do.</p><p></p><p>If they go into the forest, it might be that the dragon often hunts there and happens upon them, or he had an ally in town who overheard them talking about using the forest and warned the dragon. It could be that there actually IS another dragon in the forest.</p><p></p><p>Player choice is half of the equation, but it isn't the whole equation. I know when I'm a player I simply trust the DM to give us the most fun game. Often that means excitement, danger, some mystery, and so on. If the only way I'm going to find the powerful artifact that is the backbone of the whole planned campaign is to loot the dragon's hoard....well, then I want the DM to push me towards that any way he can. Simply because it's more interesting than chopping my way through miles and miles of empty forest.</p><p></p><p>Then again, I'm one of the people who would say, "There's a dragon nearby? Awesome, let's kill it."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4734017, member: 5143"] I agree with this and most of what you say. With a couple exceptions. This is what I disagree with. I don't think players should be able to avoid anything they want simply because they know about it. They might not want to deal with any dragons, but they don't have control over where the dragons live or what they do. If they go into the forest, it might be that the dragon often hunts there and happens upon them, or he had an ally in town who overheard them talking about using the forest and warned the dragon. It could be that there actually IS another dragon in the forest. Player choice is half of the equation, but it isn't the whole equation. I know when I'm a player I simply trust the DM to give us the most fun game. Often that means excitement, danger, some mystery, and so on. If the only way I'm going to find the powerful artifact that is the backbone of the whole planned campaign is to loot the dragon's hoard....well, then I want the DM to push me towards that any way he can. Simply because it's more interesting than chopping my way through miles and miles of empty forest. Then again, I'm one of the people who would say, "There's a dragon nearby? Awesome, let's kill it." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Can you railroad a willing player? (Forked from "Is World Building Necessary?")
Top