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Can you railroad a willing player? (Forked from "Is World Building Necessary?")
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<blockquote data-quote="pawsplay" data-source="post: 4736077" data-attributes="member: 15538"><p>I'm going to say, no, it's not railroading. The PCs have a real choice of being hideously slaughtered by monsters attempting to find out stuff that many people have tried finding out about. In a railroading scenario, the PCs might, despite the GM's expectations, actually defeat some of the monsters but bullheadedly push on; rather than let the PCs live with their choice, the GM then either causes a giant force field to cut off that part of the campaign world, or the encounters start multiplying in size by double or ten times, despite it having been established previously that there are no standing armies in the area. Ordinary encounters with creatures turn into encounters with much more advanced versions of the creatures, with only the flimsiest explanation, and the creatures seem more interested in scaring the PCs back the way they came, Scooby-Doo style, than actually killing them. Attempts to simply sneak past the monsters are met with invisible, flying, incorporeal spies dogging them every step of the way, and the man bad guy's caster level suddenly shoots up to allow him to scry them at all times.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4736077, member: 15538"] I'm going to say, no, it's not railroading. The PCs have a real choice of being hideously slaughtered by monsters attempting to find out stuff that many people have tried finding out about. In a railroading scenario, the PCs might, despite the GM's expectations, actually defeat some of the monsters but bullheadedly push on; rather than let the PCs live with their choice, the GM then either causes a giant force field to cut off that part of the campaign world, or the encounters start multiplying in size by double or ten times, despite it having been established previously that there are no standing armies in the area. Ordinary encounters with creatures turn into encounters with much more advanced versions of the creatures, with only the flimsiest explanation, and the creatures seem more interested in scaring the PCs back the way they came, Scooby-Doo style, than actually killing them. Attempts to simply sneak past the monsters are met with invisible, flying, incorporeal spies dogging them every step of the way, and the man bad guy's caster level suddenly shoots up to allow him to scry them at all times. [/QUOTE]
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Can you railroad a willing player? (Forked from "Is World Building Necessary?")
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