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Can you ready a move action?
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<blockquote data-quote="two" data-source="post: 2213434" data-attributes="member: 9002"><p>My all-time favorite movement-related readied action is the old "5' step with reach weapon trick."</p><p></p><p>What you do is ready an "attack" as soon as the bad guy (without a reach weapon) attacks you.</p><p></p><p>So the bad guy runs up with his sword and tries to hack you up. You first of all get an AOO due to the bay guy moving through your threatened space.</p><p></p><p>Then your readied action goes off when the bad guy tries to nail you with his sword. Since you can combine a 5' step with an attack (during a readied action) you move 5' backwards and hit him with your reach weapon (the bad guy is now 10' away). Then the bad guy resolves his sword attack. Thing is, you are 10' away and his sword can't hit you. So he swings at air and misses. He can't move anymore, because he's started his attack sequence. And he can't make a 5' step, because he's moved this round. He's stuck. Too bad.</p><p></p><p>Next round, since you have initiative, you do a full attack against the guy and then step back 5' again (bad guy is now 15' away). Bad guy has to move through another threatened space to get to you (another AOO) and then finally gets to attack.</p><p></p><p>Then you step back 5' and full attack next round.</p><p></p><p>This nets you 2 AOO's, 1 standard attack, and 2 full attacks in the time it takes the bad guy to get a SINGLE attack in. </p><p></p><p>That's a good ratio!</p><p></p><p>With any luck, the bad guy is dead at the cost of possibly hitting you once.</p><p></p><p>Granted -- this works best when 1-on-1 with a bad guy, not multiple baddies.</p><p></p><p>Reach is goooood.</p></blockquote><p></p>
[QUOTE="two, post: 2213434, member: 9002"] My all-time favorite movement-related readied action is the old "5' step with reach weapon trick." What you do is ready an "attack" as soon as the bad guy (without a reach weapon) attacks you. So the bad guy runs up with his sword and tries to hack you up. You first of all get an AOO due to the bay guy moving through your threatened space. Then your readied action goes off when the bad guy tries to nail you with his sword. Since you can combine a 5' step with an attack (during a readied action) you move 5' backwards and hit him with your reach weapon (the bad guy is now 10' away). Then the bad guy resolves his sword attack. Thing is, you are 10' away and his sword can't hit you. So he swings at air and misses. He can't move anymore, because he's started his attack sequence. And he can't make a 5' step, because he's moved this round. He's stuck. Too bad. Next round, since you have initiative, you do a full attack against the guy and then step back 5' again (bad guy is now 15' away). Bad guy has to move through another threatened space to get to you (another AOO) and then finally gets to attack. Then you step back 5' and full attack next round. This nets you 2 AOO's, 1 standard attack, and 2 full attacks in the time it takes the bad guy to get a SINGLE attack in. That's a good ratio! With any luck, the bad guy is dead at the cost of possibly hitting you once. Granted -- this works best when 1-on-1 with a bad guy, not multiple baddies. Reach is goooood. [/QUOTE]
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Can you ready a move action?
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