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Can you retry a failed skill check? How long?
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<blockquote data-quote="machineelf" data-source="post: 6392491" data-attributes="member: 6774924"><p>If you read my post above you will see my reasons for not allowing "retries." I explain that the roll is simply the mechanic that conceptually encompasses all the tries characters make storywise. So from that perspective, the characters may be trying over and over again, but the one roll (if they fail) is the abstracted result of however many tries they make. </p><p></p><p>This prevents ridiculous results like having level 1 rogues able to pick just about any lock they come across (because eventually they will roll a 20, right? So unless the DC is above 20, they can pick it). As a matter of fact, even a lvl 1 wizard that is not proficient in lock picks will get every DC20 door picked, given enough retries. </p><p></p><p>Allowing those rerolls will also prevent other interesting roleplay alternatives, like having the fighter bash down the door because the rogue can't pick the lock, or having the wizard cast a knock spell, or just finding a different way into the room if there is one.</p></blockquote><p></p>
[QUOTE="machineelf, post: 6392491, member: 6774924"] If you read my post above you will see my reasons for not allowing "retries." I explain that the roll is simply the mechanic that conceptually encompasses all the tries characters make storywise. So from that perspective, the characters may be trying over and over again, but the one roll (if they fail) is the abstracted result of however many tries they make. This prevents ridiculous results like having level 1 rogues able to pick just about any lock they come across (because eventually they will roll a 20, right? So unless the DC is above 20, they can pick it). As a matter of fact, even a lvl 1 wizard that is not proficient in lock picks will get every DC20 door picked, given enough retries. Allowing those rerolls will also prevent other interesting roleplay alternatives, like having the fighter bash down the door because the rogue can't pick the lock, or having the wizard cast a knock spell, or just finding a different way into the room if there is one. [/QUOTE]
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Can you retry a failed skill check? How long?
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