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Can you shove or grapple a creature that you're riding?
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<blockquote data-quote="jgsugden" data-source="post: 7075558" data-attributes="member: 2629"><p>D&D is a role playing game. The only questions (IMHO) when analyzing how corner case rules should work is whether they mess with either the role playing or the game.</p><p></p><p>Role playing means playing a role in a story. So the first thing we need to determine is if the use of a corner case rule (any rule that is being applied outside of the primary anticipated use of the rule) will ruin the story aspects of the game. If the application of the rule would disrupt the story and not make sense from a narrative standpoint, the rule should not be applied as written and the DM should make a judgment call on how to proceed.</p><p></p><p>Second, the rule application should be balanced for the game. This is not an exact science, but if the DMfeels tht application of the corner case rule to a situation ptovides too much benefit (or detriment) to a PC relative to the design of the encounter, it should not be allowed unmodified. </p><p></p><p>However, if a player comes up with an ingenious way to use a rule that does not disrupt the flow of the game or the balance of the game, the DM should allow it to go forward and for the player and PC to benefit from being creative. It is up to the DM to decide.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7075558, member: 2629"] D&D is a role playing game. The only questions (IMHO) when analyzing how corner case rules should work is whether they mess with either the role playing or the game. Role playing means playing a role in a story. So the first thing we need to determine is if the use of a corner case rule (any rule that is being applied outside of the primary anticipated use of the rule) will ruin the story aspects of the game. If the application of the rule would disrupt the story and not make sense from a narrative standpoint, the rule should not be applied as written and the DM should make a judgment call on how to proceed. Second, the rule application should be balanced for the game. This is not an exact science, but if the DMfeels tht application of the corner case rule to a situation ptovides too much benefit (or detriment) to a PC relative to the design of the encounter, it should not be allowed unmodified. However, if a player comes up with an ingenious way to use a rule that does not disrupt the flow of the game or the balance of the game, the DM should allow it to go forward and for the player and PC to benefit from being creative. It is up to the DM to decide. [/QUOTE]
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