Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can you sleep in armour with no penalty?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ninja-to" data-source="post: 5604547" data-attributes="member: 19551"><p>After thinking about this for a few minutes, I think I've come up with a solution I like.</p><p></p><p>Sleeping in anything more than Light armour means you lose one healing surge, and it is cumulative for each day. If you sleep without the plate, you regain one healing surge each day until you recover back to normal.</p><p></p><p>For example, if Bob the Paladin has 10 healing surges, and sleeps for a week in his plate, he will only be able to use 3 of his 10 surges. It will then take him a full week of sleeping 'normally' to get all his surges back. This isn't necessarily game breaking, but I can even see how it could actually enhance the roleplaying aspect. Knowing they're down on healing surges, and by how many, you can gauge just how exhausted and haggard a player looks depending on how many rough nights they've had.</p><p></p><p>The reason for the slow recovery is I can see players racking up a lot of nights in plate, then sleeping just one day and expecting to get everything back to normal. My take on this is that it would take time to recover from this kind of activity.</p><p></p><p>Also, to stop the Hide Armour PJ problem, I'll allow the player to 'strip down' the heavier parts of their plate, treat it as Hide armour in terms of AC, and have them be able to rest normally. This should also entirely avoid the problem above unless a player is so adamant as to demand to wear his plate even single night rather than use a little ropeplaying common sense. If the armour is magical, allow it to function normally but as Hide and deal with 'special' problems that may cause on a case-by-case basis.</p></blockquote><p></p>
[QUOTE="Ninja-to, post: 5604547, member: 19551"] After thinking about this for a few minutes, I think I've come up with a solution I like. Sleeping in anything more than Light armour means you lose one healing surge, and it is cumulative for each day. If you sleep without the plate, you regain one healing surge each day until you recover back to normal. For example, if Bob the Paladin has 10 healing surges, and sleeps for a week in his plate, he will only be able to use 3 of his 10 surges. It will then take him a full week of sleeping 'normally' to get all his surges back. This isn't necessarily game breaking, but I can even see how it could actually enhance the roleplaying aspect. Knowing they're down on healing surges, and by how many, you can gauge just how exhausted and haggard a player looks depending on how many rough nights they've had. The reason for the slow recovery is I can see players racking up a lot of nights in plate, then sleeping just one day and expecting to get everything back to normal. My take on this is that it would take time to recover from this kind of activity. Also, to stop the Hide Armour PJ problem, I'll allow the player to 'strip down' the heavier parts of their plate, treat it as Hide armour in terms of AC, and have them be able to rest normally. This should also entirely avoid the problem above unless a player is so adamant as to demand to wear his plate even single night rather than use a little ropeplaying common sense. If the armour is magical, allow it to function normally but as Hide and deal with 'special' problems that may cause on a case-by-case basis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can you sleep in armour with no penalty?
Top