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Can you take 20?
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<blockquote data-quote="Sejs" data-source="post: 2872089" data-attributes="member: 4910"><p>Generally the guidepost for being able to take 20 is 'are there no consequences for failure, other than I don't succeed at what I wanted to do?'. And then of course there's the time requirement, and that you have to be able to try again, but that's seperate. So with that in mind, skills you can take 20 on:</p><p></p><p>Disguise (though it takes a <em>long</em> time to do so. 2-10 hours kind of long)</p><p>Escape Artist</p><p>Gather Information (depending on how your DM wants to handle the 'may draw attention to yourself' comment)</p><p>Handle Animal (except for rearing an animal)</p><p>Heal (to provide first aid)</p><p>Hide (but only if you're not rushed, threatened, etc which is pretty rare. Maybe if you're trying to camoflage something, or setting up an ambush well in advance)</p><p>Listen (if you're activly trying to hear something instead of making a passive check)</p><p>Open Lock</p><p>Search</p><p>Spellcraft (but only for certain uses, and can take truly stupid amounts of time.)</p><p>Spot (under similar conditions to Listen, above)</p><p>Survival (to find tracks, as well as follow tracks if you have the appropriate feat)</p><p>Use Rope (for uses other than securing a grappling hook)</p></blockquote><p></p>
[QUOTE="Sejs, post: 2872089, member: 4910"] Generally the guidepost for being able to take 20 is 'are there no consequences for failure, other than I don't succeed at what I wanted to do?'. And then of course there's the time requirement, and that you have to be able to try again, but that's seperate. So with that in mind, skills you can take 20 on: Disguise (though it takes a [i]long[/i] time to do so. 2-10 hours kind of long) Escape Artist Gather Information (depending on how your DM wants to handle the 'may draw attention to yourself' comment) Handle Animal (except for rearing an animal) Heal (to provide first aid) Hide (but only if you're not rushed, threatened, etc which is pretty rare. Maybe if you're trying to camoflage something, or setting up an ambush well in advance) Listen (if you're activly trying to hear something instead of making a passive check) Open Lock Search Spellcraft (but only for certain uses, and can take truly stupid amounts of time.) Spot (under similar conditions to Listen, above) Survival (to find tracks, as well as follow tracks if you have the appropriate feat) Use Rope (for uses other than securing a grappling hook) [/QUOTE]
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