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Can you teach someone not to (bad) metagame - (or at least not be rude)
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<blockquote data-quote="DonTadow" data-source="post: 3221073" data-attributes="member: 22622"><p>I agree, but he is talking out of character. Example. Its Rg's turn. He's in character and is thinking bout her next move. He blurts out that she should cast "x spell" because that will allow him to do x thing. I've warned him in this game about it, but it seems to happen once a session. </p><p></p><p></p><p>The knowledge thing is a two part problem for me. First, he has a feat (that i can't remember) that gives him a +10 to all knowledge rolls. (what I need to do is research this feat come to think of it). So he at least gets a +15 on all knowledge checks. </p><p></p><p>I didnt see any problem with that, but he wants to use it for things not included in the knowledge skill. Despite warnings this has persisted through the 8 sessions he has been with us. For instance, he'll want to use knowledge rolls to substitute other skills such as "identify spell effect and tracking. " Or he'll want to use a knowledge roll to confirm a theory. For instance, though he knows nothing about the dragon kings (failed knowledge check a couple weeks ago) , he has discovered along with the party that there were six of them. He will want to make a knowledge roll because he thinks that there are eight of them and he wants to confirm his theory because there were eight chamber rooms. </p><p></p><p></p><p></p><p>I"m not that kinda DM. I wave knowledge rolls and ask them for those instances. That is not what I am referring to. Then again, I don't use regular monsters anymore. I stopped doing that when I started DM'n people who also DM. That is actually the problem. He'll give wrong or misinformation to players during his other metagaming. Such as, oh this is a spectre we can do this and this. Or, you're using a picture of a baskalisk so this creature must do this and this. He'll try to whisper it to the players next to him when i'm distracted which really irks me because at that point i know he knows he's breaking a rule. </p><p></p><p></p><p>I agree and at level 13, this is pretty much what the fighters are fighting. He constantly argues that he is a super intelligent person and should still be able to know something about even the most obscure creature. </p><p></p><p></p><p></p><p>I consider it metagaming to ask questions that you would only ask from a player, not a charchters point of view. I love questions, and I love answering them, but I don't like asking questions such as "Are the daughters of blythe in the dungeon", "What class is X player playing", Is the creature I couldn't identify immune to Ice, His AC is 23 isnt it, Why did my spell fail?,</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3221073, member: 22622"] I agree, but he is talking out of character. Example. Its Rg's turn. He's in character and is thinking bout her next move. He blurts out that she should cast "x spell" because that will allow him to do x thing. I've warned him in this game about it, but it seems to happen once a session. The knowledge thing is a two part problem for me. First, he has a feat (that i can't remember) that gives him a +10 to all knowledge rolls. (what I need to do is research this feat come to think of it). So he at least gets a +15 on all knowledge checks. I didnt see any problem with that, but he wants to use it for things not included in the knowledge skill. Despite warnings this has persisted through the 8 sessions he has been with us. For instance, he'll want to use knowledge rolls to substitute other skills such as "identify spell effect and tracking. " Or he'll want to use a knowledge roll to confirm a theory. For instance, though he knows nothing about the dragon kings (failed knowledge check a couple weeks ago) , he has discovered along with the party that there were six of them. He will want to make a knowledge roll because he thinks that there are eight of them and he wants to confirm his theory because there were eight chamber rooms. I"m not that kinda DM. I wave knowledge rolls and ask them for those instances. That is not what I am referring to. Then again, I don't use regular monsters anymore. I stopped doing that when I started DM'n people who also DM. That is actually the problem. He'll give wrong or misinformation to players during his other metagaming. Such as, oh this is a spectre we can do this and this. Or, you're using a picture of a baskalisk so this creature must do this and this. He'll try to whisper it to the players next to him when i'm distracted which really irks me because at that point i know he knows he's breaking a rule. I agree and at level 13, this is pretty much what the fighters are fighting. He constantly argues that he is a super intelligent person and should still be able to know something about even the most obscure creature. I consider it metagaming to ask questions that you would only ask from a player, not a charchters point of view. I love questions, and I love answering them, but I don't like asking questions such as "Are the daughters of blythe in the dungeon", "What class is X player playing", Is the creature I couldn't identify immune to Ice, His AC is 23 isnt it, Why did my spell fail?, [/QUOTE]
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Can you teach someone not to (bad) metagame - (or at least not be rude)
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