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Can you use Spellcraft while casting a Spell?
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<blockquote data-quote="Magus_Jerel" data-source="post: 194713" data-attributes="member: 3940"><p>Um - what free action ACTUALLY states is that you only take these free actions in conjunction with other actions. It does NOT state that the "action" need be "your action".</p><p></p><p>I have been absolutely crucified before as to attempting to argue WHY this is the case - as well as with a couple of points about the initiative system at a very fundamental level - and until certain people get the concept that D&D combat is initiative based and not turn based the argument will fall on deaf ears. I don't have the energy to trot it out again.</p><p></p><p>He gets this check - as he is attempting to recognize sensory data that he is taking in. The check is not so see if he can "do something" per se, rather it is a case of recognition. A +2 DC modifier for being distracted is probably appropriate.</p><p></p><p>However, what I don't understand at all is how in the world the character is having to "concentrate on casting a full round spell." </p><p></p><p>Unless </p><p></p><p>1. the PC is restricted to partial actions</p><p></p><p>2. the charater took the "start a full round action" as a partial action</p><p></p><p>3. The NPC is taking a readied action</p><p></p><p>It is IMPOSSIBLE for this situation to occur - and that has My "warning bells" going off about wether or not you have the initiative system right in the first place. In all three possible scenarios the character gets the check to recognize what is going on within the normal constraints of finite rounds.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 194713, member: 3940"] Um - what free action ACTUALLY states is that you only take these free actions in conjunction with other actions. It does NOT state that the "action" need be "your action". I have been absolutely crucified before as to attempting to argue WHY this is the case - as well as with a couple of points about the initiative system at a very fundamental level - and until certain people get the concept that D&D combat is initiative based and not turn based the argument will fall on deaf ears. I don't have the energy to trot it out again. He gets this check - as he is attempting to recognize sensory data that he is taking in. The check is not so see if he can "do something" per se, rather it is a case of recognition. A +2 DC modifier for being distracted is probably appropriate. However, what I don't understand at all is how in the world the character is having to "concentrate on casting a full round spell." Unless 1. the PC is restricted to partial actions 2. the charater took the "start a full round action" as a partial action 3. The NPC is taking a readied action It is IMPOSSIBLE for this situation to occur - and that has My "warning bells" going off about wether or not you have the initiative system right in the first place. In all three possible scenarios the character gets the check to recognize what is going on within the normal constraints of finite rounds. [/QUOTE]
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