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Can your game of choice tell this story?
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<blockquote data-quote="GMMichael" data-source="post: 8085479" data-attributes="member: 6685730"><p>My game of choice would go like this (fluff trimmed for brevity):</p><p></p><p>GM: You enter a dark chamber filled with dolls and mannequins.</p><p></p><p>PC: She's probably hiding. My pistol's drawn - I look around for the replicant.</p><p></p><p>GM: Roll mental. (PC rolls vs. difficulty, too low). You can't tell if she's in there, but some of the mannequins are the right size. One of these is wearing a veil and makeup.</p><p></p><p>PC: Am I sure it's her?</p><p></p><p>GM: Like I said, you can't tell.</p><p></p><p>PC: I lift the veil up - is there any movement?</p><p></p><p>GM: Yeah, the mannequin kicks you across the room!</p><p></p><p>PC: I shoot her!</p><p></p><p>GM: Roll physical. (PC rolls against NPC, too low). That's a Con. Does her foot go through your ribcage?</p><p></p><p>PC: No! My ribcage is intact, but I missed because I dropped my weapon.</p><p></p><p>GM: She's super-strong, so you fell down when she tossed you back 20 feet. What do you do?</p><p></p><p>PC: Get up and grab my pistol!</p><p></p><p>GM: She's doing backflips toward you! Roll physical. (PC rolls against NPC, too low). Another Con. You're not doing so hot, here. The replicant lands, straddling your head, and starts choking you with its thighs. Roll physical! (PC rolls against NPC, wins contest). Pro. What do you do?</p><p></p><p>PC: Get out of her grasp!</p><p></p><p>GM: Okay. She beats you until you look like you're going to pass out, and then runs off.</p><p></p><p>PC: Good lord. I breathe! Then grab my pistol.</p><p></p><p>GM: Make it fast - she's flipping towards you again!</p><p></p><p>PC: Shoot! (Rolls physical vs. NPC, wins contest).</p><p></p><p>GM: She's about to latch onto your head as you turn to shoot - roll against that last roll. (PC rolls against self, wins again). Pro. What happens?</p><p></p><p>PC: I shoot her dead-center!</p><p></p><p>GM: She twitches a bit. It's pretty ugly.</p><p></p><p>PC: I put her out of her misery...</p></blockquote><p></p>
[QUOTE="GMMichael, post: 8085479, member: 6685730"] My game of choice would go like this (fluff trimmed for brevity): GM: You enter a dark chamber filled with dolls and mannequins. PC: She's probably hiding. My pistol's drawn - I look around for the replicant. GM: Roll mental. (PC rolls vs. difficulty, too low). You can't tell if she's in there, but some of the mannequins are the right size. One of these is wearing a veil and makeup. PC: Am I sure it's her? GM: Like I said, you can't tell. PC: I lift the veil up - is there any movement? GM: Yeah, the mannequin kicks you across the room! PC: I shoot her! GM: Roll physical. (PC rolls against NPC, too low). That's a Con. Does her foot go through your ribcage? PC: No! My ribcage is intact, but I missed because I dropped my weapon. GM: She's super-strong, so you fell down when she tossed you back 20 feet. What do you do? PC: Get up and grab my pistol! GM: She's doing backflips toward you! Roll physical. (PC rolls against NPC, too low). Another Con. You're not doing so hot, here. The replicant lands, straddling your head, and starts choking you with its thighs. Roll physical! (PC rolls against NPC, wins contest). Pro. What do you do? PC: Get out of her grasp! GM: Okay. She beats you until you look like you're going to pass out, and then runs off. PC: Good lord. I breathe! Then grab my pistol. GM: Make it fast - she's flipping towards you again! PC: Shoot! (Rolls physical vs. NPC, wins contest). GM: She's about to latch onto your head as you turn to shoot - roll against that last roll. (PC rolls against self, wins again). Pro. What happens? PC: I shoot her dead-center! GM: She twitches a bit. It's pretty ugly. PC: I put her out of her misery... [/QUOTE]
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