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Can your players know too much?
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<blockquote data-quote="Storm Raven" data-source="post: 3216567" data-attributes="member: 307"><p>But if they do, that usually doesn't prevent them from having fun either. And usually makes the DMs job easier. The players should be conversant enough with the rules that they are able to run their characters without having to be told the mechanics of what they are trying to do all the time. If they know more than that, it isn't an issue.</p><p></p><p>I also find the idea that there are "players" and there are "DMs" to be an odd one, and always have. I have <em>never[/] played in a group in which there was one person who exclusively DMed and a bunch of people who were exclusively players. Every group had two, or three people who had DMed the group at some point, plus a couple others who were intent on doing so at some point in the future. often the people who weren't DMing the current group were DMing another group, or working on what they were going to do when they decided to "step behind the screen" as it were.</em></p><p><em></em></p><p><em>And, to tell the truth, when I have DMed, I have almost always found that other people who had DMed before were, in general, more fun to have as players. In every edition of the game. Apparently, their knowledge of the rules didn't get in the way of their enjoyment, then or now. I find the idea that a player's knowledge of the rules somehow causes problems to be simply mystifying.</em></p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3216567, member: 307"] But if they do, that usually doesn't prevent them from having fun either. And usually makes the DMs job easier. The players should be conversant enough with the rules that they are able to run their characters without having to be told the mechanics of what they are trying to do all the time. If they know more than that, it isn't an issue. I also find the idea that there are "players" and there are "DMs" to be an odd one, and always have. I have [i]never[/] played in a group in which there was one person who exclusively DMed and a bunch of people who were exclusively players. Every group had two, or three people who had DMed the group at some point, plus a couple others who were intent on doing so at some point in the future. often the people who weren't DMing the current group were DMing another group, or working on what they were going to do when they decided to "step behind the screen" as it were. And, to tell the truth, when I have DMed, I have almost always found that other people who had DMed before were, in general, more fun to have as players. In every edition of the game. Apparently, their knowledge of the rules didn't get in the way of their enjoyment, then or now. I find the idea that a player's knowledge of the rules somehow causes problems to be simply mystifying.[/i] [/QUOTE]
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