Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cancel a ready action,,,HELP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Peter Gibbons" data-source="post: 2533239" data-attributes="member: 35541"><p>There's a slight conceptual problem with the scenario you've described, because the Reactive Counterspell feat doesn't let you "cancel" actions; it simply allows you to cast a counterspell <em>before</em> your regularly scheduled turn. Strictly speaking, wizard1 would get to counterspell the <em>wail of the banshee</em> spell <strong>and</strong> continue readying an action triggered on the dragon breathing.</p><p></p><p>This would mean that if the dragon breathed, wizard1's place in the initiative order would drop to just before the dragon, but on his next turn, he would not get to act (because he's already "used up" that turn on the reactive counterspell). If the dragon didn't breathe before wizard1's next turn in the original initiative order, wizard1's place in the order wouldn't change, but he'd still be unable to act on that turn (because his turn would still have been "used up").</p><p></p><p>Now, for the sake of simplicity, you <em>could</em> simply allow wizard1 to "swap" the wail-counterspell for his original readied action (and not have to give up his next turn), but that would be an <em>ad hoc</em> ruling by the DM. Such a ruling would not (IMO) make the feat unjustifiably powerful.</p><p></p><p>Ready actions are not a "big deal," so you shouldn't worry about them any more than you do Sunders, Disarms, or Total Defense actions (for example). Except where specifically noted, they follow all the same rules as any other standard action.</p></blockquote><p></p>
[QUOTE="Peter Gibbons, post: 2533239, member: 35541"] There's a slight conceptual problem with the scenario you've described, because the Reactive Counterspell feat doesn't let you "cancel" actions; it simply allows you to cast a counterspell [I]before[/I] your regularly scheduled turn. Strictly speaking, wizard1 would get to counterspell the [I]wail of the banshee[/I] spell [B]and[/B] continue readying an action triggered on the dragon breathing. This would mean that if the dragon breathed, wizard1's place in the initiative order would drop to just before the dragon, but on his next turn, he would not get to act (because he's already "used up" that turn on the reactive counterspell). If the dragon didn't breathe before wizard1's next turn in the original initiative order, wizard1's place in the order wouldn't change, but he'd still be unable to act on that turn (because his turn would still have been "used up"). Now, for the sake of simplicity, you [I]could[/I] simply allow wizard1 to "swap" the wail-counterspell for his original readied action (and not have to give up his next turn), but that would be an [I]ad hoc[/I] ruling by the DM. Such a ruling would not (IMO) make the feat unjustifiably powerful. Ready actions are not a "big deal," so you shouldn't worry about them any more than you do Sunders, Disarms, or Total Defense actions (for example). Except where specifically noted, they follow all the same rules as any other standard action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cancel a ready action,,,HELP
Top