Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cannith Elite (10 levels)/Battle Magus(10 levels)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheRelinquished" data-source="post: 2324398" data-attributes="member: 33150"><p>For the record, I'm the Battle Magus creator. And potential player. I wanted to point out that the class is still a <em>rough draft</em> and that it should not be taken so seriously. Since this post I have made some significant changes in an attempt to balance the class out, including restrictions abilities involving armor.</p><p></p><p>One for instance is the Still Spell ability which is now only usable while wearing light or no armor (and no shield). This prevents its abuse with heavier armors. The Eschewed Materials ability simply frees them from their spell component pouch. If one reads the feat's description, they will see that it only affects items of negligable value which one is assumed to have at all times as long as they have their pouch.</p><p></p><p>The arcane armor is fair. It will be useless when wearing heavy armor or shields, but will be best used with light armor anyway so one gains the Still Spell ability. And it encourages Sorcerers to spend the extra points in Intelligence.</p><p></p><p>Likewise with the ingenuitive responses. Those have been changed to "Charisma modifier (with no less than one)" by the way. sorcs would and should have an advantage (being more intuitive than a wizard) but it will encourage min-maxing wizards to actually use a decent charisma score. This helps balance the Intelligence modifier abilities though between sorcs and wizards. </p><p>((Note: These "bonus feats" combined with the Melee Arcana bonus feats actually make five altogether. It's supposed to reflect the bonus feats of a fighter.))</p><p></p><p>Oh, and as for half price enchanting, it makes a lot of sense when you read the description, and it opens up a field to the character that most people usually shy away from (because of the staggering costs). And honestly, its an ability that comes at character level 18, minimum (I worked it so this class starts at Ch Lvl 9 minimum. Yet another balancing tool). There should be a pot of gold at the end of the rainbow.</p><p></p><p>Lastly, I also have to point out that my character doesn't have a fighter BAB, it has a unique BAB that advances quickly and then levels off. Also, the intelligence modifier is not added to attack. It only says damage rolls. I added an enchantment bonus for determining damage reduction. But that adds no other advantages.</p></blockquote><p></p>
[QUOTE="TheRelinquished, post: 2324398, member: 33150"] For the record, I'm the Battle Magus creator. And potential player. I wanted to point out that the class is still a [I]rough draft[/I] and that it should not be taken so seriously. Since this post I have made some significant changes in an attempt to balance the class out, including restrictions abilities involving armor. One for instance is the Still Spell ability which is now only usable while wearing light or no armor (and no shield). This prevents its abuse with heavier armors. The Eschewed Materials ability simply frees them from their spell component pouch. If one reads the feat's description, they will see that it only affects items of negligable value which one is assumed to have at all times as long as they have their pouch. The arcane armor is fair. It will be useless when wearing heavy armor or shields, but will be best used with light armor anyway so one gains the Still Spell ability. And it encourages Sorcerers to spend the extra points in Intelligence. Likewise with the ingenuitive responses. Those have been changed to "Charisma modifier (with no less than one)" by the way. sorcs would and should have an advantage (being more intuitive than a wizard) but it will encourage min-maxing wizards to actually use a decent charisma score. This helps balance the Intelligence modifier abilities though between sorcs and wizards. ((Note: These "bonus feats" combined with the Melee Arcana bonus feats actually make five altogether. It's supposed to reflect the bonus feats of a fighter.)) Oh, and as for half price enchanting, it makes a lot of sense when you read the description, and it opens up a field to the character that most people usually shy away from (because of the staggering costs). And honestly, its an ability that comes at character level 18, minimum (I worked it so this class starts at Ch Lvl 9 minimum. Yet another balancing tool). There should be a pot of gold at the end of the rainbow. Lastly, I also have to point out that my character doesn't have a fighter BAB, it has a unique BAB that advances quickly and then levels off. Also, the intelligence modifier is not added to attack. It only says damage rolls. I added an enchantment bonus for determining damage reduction. But that adds no other advantages. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cannith Elite (10 levels)/Battle Magus(10 levels)
Top