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Canon isn't realistic...
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<blockquote data-quote="Ktulu" data-source="post: 4830898" data-attributes="member: 13465"><p>Wait...so was there, or was there not, a spoon?</p><p></p><p>Sorry, got lost in the theoretical discussion.</p><p></p><p>I'm with the OP on what his intent is; that nothing is required to be guaranteed and set in stone in any campaign. If Drizzt happens to be a maniacal serial killer with good PR, all the better.</p><p></p><p>Maybe Luke Skywalker is just as much percieved truth (ahh, love you, Obi-Wan), and that he's really just an Uncle Sam for the rebellion.</p><p></p><p>In fact, the entire canon of Star Wars is just anti-empirical propoganda. There's no "wicked, evil emperor" and the Death Star was a myth.</p><p></p><p>It's how I run all my games when I use official settings. I don't twist it beyond being part of the world, but I do like to make it unique for the player experience.</p><p></p><p>In a recent SW campaign, two major changes were implemented; 1. Luke joined the Dark Side, effectively ending the war. 2. The Empirical Think-Tank was working on a biological weapon that, when released onto a planet, would consume all living entities. Unfortunately, it consumed/destroyed some Dark Jedi and became self-aware. (essentially, they had created the Zerg from Blizzard's Starcraft) With canon out the window at that point, the heroes were forced to ally with the Empire to destroy this much deadlier enemy. Players loved it.</p></blockquote><p></p>
[QUOTE="Ktulu, post: 4830898, member: 13465"] Wait...so was there, or was there not, a spoon? Sorry, got lost in the theoretical discussion. I'm with the OP on what his intent is; that nothing is required to be guaranteed and set in stone in any campaign. If Drizzt happens to be a maniacal serial killer with good PR, all the better. Maybe Luke Skywalker is just as much percieved truth (ahh, love you, Obi-Wan), and that he's really just an Uncle Sam for the rebellion. In fact, the entire canon of Star Wars is just anti-empirical propoganda. There's no "wicked, evil emperor" and the Death Star was a myth. It's how I run all my games when I use official settings. I don't twist it beyond being part of the world, but I do like to make it unique for the player experience. In a recent SW campaign, two major changes were implemented; 1. Luke joined the Dark Side, effectively ending the war. 2. The Empirical Think-Tank was working on a biological weapon that, when released onto a planet, would consume all living entities. Unfortunately, it consumed/destroyed some Dark Jedi and became self-aware. (essentially, they had created the Zerg from Blizzard's Starcraft) With canon out the window at that point, the heroes were forced to ally with the Empire to destroy this much deadlier enemy. Players loved it. [/QUOTE]
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