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Can't Find Trees- Damn Forest. Secret of Good DM'ing?
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<blockquote data-quote="Guilt Puppy" data-source="post: 1800928" data-attributes="member: 6521"><p>1) Remember, it's you versus the players. If you kill them, you win; if they kill every creature in the Monster Manual, they win. I prefer to go through the book alphabetically.</p><p></p><p>2) It's <em>your</em> story, make sure you tell it <em>your</em> way. Don't let the players get sidetracked -- after all, do you really think a spur-of-the-moment voyage with the pirates you threw in for flavor is really going to play better than the dungeon you spent all yesterday afternoon planning? When in doubt, use cutscenes: Everybody loves movies!</p><p></p><p>3) Sex sells, so use it early, and often. Should one of your players refuse to act out the striptease that your mind flayer has <em>suggested</em>, respond with accusations of bad roleplaying and throw dice at them. </p><p></p><p>Aim for the eyes; they are soft and easily injured.</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1800928, member: 6521"] 1) Remember, it's you versus the players. If you kill them, you win; if they kill every creature in the Monster Manual, they win. I prefer to go through the book alphabetically. 2) It's [i]your[/i] story, make sure you tell it [i]your[/i] way. Don't let the players get sidetracked -- after all, do you really think a spur-of-the-moment voyage with the pirates you threw in for flavor is really going to play better than the dungeon you spent all yesterday afternoon planning? When in doubt, use cutscenes: Everybody loves movies! 3) Sex sells, so use it early, and often. Should one of your players refuse to act out the striptease that your mind flayer has [i]suggested[/i], respond with accusations of bad roleplaying and throw dice at them. Aim for the eyes; they are soft and easily injured. [/QUOTE]
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Can't Find Trees- Damn Forest. Secret of Good DM'ing?
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