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<blockquote data-quote="fba827" data-source="post: 4846698" data-attributes="member: 807"><p>They may not want to switch PCs, but <u>the act of you getting to switch</u> can be viewed as an advantage that you get that they do not. That is why I suggested you have a disadvantage in your PCs (such as a level lower) or perhaps they get some bonus.</p><p></p><p>It really does depend on the mentality of the players.</p><p></p><p></p><p>And, another random thought, you'd have to be careful what loot you take: If you take the nifty magic items only to have that PC rotate out, that will be one less magic item that the rest of the group may have wanted but gave to you (for in character reasons) at the time.</p><p></p><p></p><p>So, yeah, I think going in under the title of DM assistant to run NPCs may be a good general way to approach it. It sets expectations accordingly. Having said that, if your particular group of players wouldn't have a problem with your changing then no need for that fancy title and just do it. Presuming the DM is okay with it as it may disrupt his train of thought if people keep switching in/out and he has to come up with reasons why the old one leaves and why the new one comes and why the new one has a valid reason to hang out with the PCs for the given adventure.</p></blockquote><p></p>
[QUOTE="fba827, post: 4846698, member: 807"] They may not want to switch PCs, but [u]the act of you getting to switch[/u] can be viewed as an advantage that you get that they do not. That is why I suggested you have a disadvantage in your PCs (such as a level lower) or perhaps they get some bonus. It really does depend on the mentality of the players. And, another random thought, you'd have to be careful what loot you take: If you take the nifty magic items only to have that PC rotate out, that will be one less magic item that the rest of the group may have wanted but gave to you (for in character reasons) at the time. So, yeah, I think going in under the title of DM assistant to run NPCs may be a good general way to approach it. It sets expectations accordingly. Having said that, if your particular group of players wouldn't have a problem with your changing then no need for that fancy title and just do it. Presuming the DM is okay with it as it may disrupt his train of thought if people keep switching in/out and he has to come up with reasons why the old one leaves and why the new one comes and why the new one has a valid reason to hang out with the PCs for the given adventure. [/QUOTE]
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