Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can't get my head around the Hide skill
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="3d6" data-source="post: 3437965" data-attributes="member: 12715"><p>I think you roll a Hide check with every action you take. There isn't any other way to apply the check modifiers that I can think of.</p><p></p><p></p><p></p><p>Again, I think its every action you take.</p><p></p><p>"If people are observing you, even casually, you can’t hide", so it looks like you can't, even if it does make sense.</p><p></p><p>Well, normally if you have cover, people can still see you (and you can see them). To be unseen using only cover, you either need total cover or the Hide skill.</p><p></p><p>The skill says that "you need cover or concealment in order to attempt a Hide check", but it doesn't say that you need cover or concealment to remain hidden. You can't hide behind people, however, as <a href="http://www.d20srd.org/srd/combat/combatModifiers.htm#cover" target="_blank">soft cover</a> doesn't allow you to hide. In any event, I think he should have been able to do it. With a +55 Hide check, he's harder to see than someone who is <em>invisible</em>. People would notice their things being stolen, however (even if not immediately).</p><p></p><p>Again, as far as the skill description is concerned, you only need cover or concealment to make a Hide check, not to hide, so it looks like he doesn't automatically see you. I think he would get a new Spot check when you take your next action.</p><p></p><p>Again, the rule doesn't say that you need cover or concealment to stay hidden, but because I think you need to make a new check with every action you take, I think this is written so that you can move from cover to cover without being seen. That is, if you were hiding behind a barrel, you could run across the empty floor to another barrel, and not be automatically seen.</p><p></p><p>I don't think you'd be considered "<a href="http://www.d20srd.org/srd/conditionSummary.htm#invisible" target="_blank">invisible</a>", as the definition of the term in D&D is "visually undetectable". A hiding character can be seen with a Spot check, so they're not visually undetectable.</p><p></p><p>I think the modifiers at the beginning of the skill description contradict the sniping rules, so I'm not sure on the second question. He either gets a Spot check when you make your Hide check as part of your (melee or ranged) attack, or he gets a Spot check when you take a move action to Hide after your (ranged) attack.</p></blockquote><p></p>
[QUOTE="3d6, post: 3437965, member: 12715"] I think you roll a Hide check with every action you take. There isn't any other way to apply the check modifiers that I can think of. Again, I think its every action you take. "If people are observing you, even casually, you can’t hide", so it looks like you can't, even if it does make sense. Well, normally if you have cover, people can still see you (and you can see them). To be unseen using only cover, you either need total cover or the Hide skill. The skill says that "you need cover or concealment in order to attempt a Hide check", but it doesn't say that you need cover or concealment to remain hidden. You can't hide behind people, however, as [url="http://www.d20srd.org/srd/combat/combatModifiers.htm#cover"]soft cover[/url] doesn't allow you to hide. In any event, I think he should have been able to do it. With a +55 Hide check, he's harder to see than someone who is [i]invisible[/i]. People would notice their things being stolen, however (even if not immediately). Again, as far as the skill description is concerned, you only need cover or concealment to make a Hide check, not to hide, so it looks like he doesn't automatically see you. I think he would get a new Spot check when you take your next action. Again, the rule doesn't say that you need cover or concealment to stay hidden, but because I think you need to make a new check with every action you take, I think this is written so that you can move from cover to cover without being seen. That is, if you were hiding behind a barrel, you could run across the empty floor to another barrel, and not be automatically seen. I don't think you'd be considered "[url=http://www.d20srd.org/srd/conditionSummary.htm#invisible]invisible[/url]", as the definition of the term in D&D is "visually undetectable". A hiding character can be seen with a Spot check, so they're not visually undetectable. I think the modifiers at the beginning of the skill description contradict the sniping rules, so I'm not sure on the second question. He either gets a Spot check when you make your Hide check as part of your (melee or ranged) attack, or he gets a Spot check when you take a move action to Hide after your (ranged) attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can't get my head around the Hide skill
Top