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<blockquote data-quote="Troll Lord" data-source="post: 212806" data-attributes="member: 1163"><p>Enrious,</p><p></p><p>Howdie ho! I'm off to my Wensday night game so I won't bore you too much with yammerings.</p><p></p><p>First off, the CC was all mine. Gary had nothing to do with formatting, nor for that matter did the rest of the Troll Lords as they were off doing this and that and not on full time. So, formatting complaints are all directed at me....personally!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>You are correct. Page count is a strange thing. It really shouldn't be a gauge for content, that's just silly but it is. Content has little to do with page count. Content stands or falls on its own.</p><p></p><p>The page count in the Canting Crew is the first time I ran into this problem. I could have opted to do everything in 10 font and subtitle the thing in 12 font, shrinking the book down to 90 odd pages. However, I immediately ran into a number of things. The multitude of subtitles and subsections in the Guild section made the text really hard to work through. Really what the CC offers in that second section is Guild structures, and spacing became rather important for the content.</p><p></p><p>The book is not filled with massive amounts of 'readable' text, (or with the font its very readable LOL) instructions and so forth (as you know, having read it). But is rather filled with outlined material that the gamer can use to build the skeleton for a setting that he can flesh out.</p><p></p><p>To flesh out all those thieves and so forth, you have but to pick up the Quintessential Rogue from Mongoose and you are airborne! </p><p></p><p>If I had really wanted to plump the book up I would have opted to make the Cant dictionary in 12 font. That would have added another 55 pages and drove the price up correspondingly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Now, as I've said before, its the map that drove it above the 29.95 range, not the page count. Dropping the map wasn't an option as we were contractually obligated.</p><p></p><p>The next book in the series is set at 29.95 and has a page count of 90! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Just kidding!! LOL I don't have a completely accurate page on it as it needs some reworking. But is presently about 175 give or take a bundle. Of course it too won't be filled with readable text! Its a book of charts, tables, random generators, lists and so forth.</p><p></p><p>And yes, it must remain hard back to be usable.....hell and damnation I'm still using my old first edition DMG when we play oldschool....bought in 1885!</p><p></p><p>Steve</p></blockquote><p></p>
[QUOTE="Troll Lord, post: 212806, member: 1163"] Enrious, Howdie ho! I'm off to my Wensday night game so I won't bore you too much with yammerings. First off, the CC was all mine. Gary had nothing to do with formatting, nor for that matter did the rest of the Troll Lords as they were off doing this and that and not on full time. So, formatting complaints are all directed at me....personally!! :eek: You are correct. Page count is a strange thing. It really shouldn't be a gauge for content, that's just silly but it is. Content has little to do with page count. Content stands or falls on its own. The page count in the Canting Crew is the first time I ran into this problem. I could have opted to do everything in 10 font and subtitle the thing in 12 font, shrinking the book down to 90 odd pages. However, I immediately ran into a number of things. The multitude of subtitles and subsections in the Guild section made the text really hard to work through. Really what the CC offers in that second section is Guild structures, and spacing became rather important for the content. The book is not filled with massive amounts of 'readable' text, (or with the font its very readable LOL) instructions and so forth (as you know, having read it). But is rather filled with outlined material that the gamer can use to build the skeleton for a setting that he can flesh out. To flesh out all those thieves and so forth, you have but to pick up the Quintessential Rogue from Mongoose and you are airborne! If I had really wanted to plump the book up I would have opted to make the Cant dictionary in 12 font. That would have added another 55 pages and drove the price up correspondingly. :D Now, as I've said before, its the map that drove it above the 29.95 range, not the page count. Dropping the map wasn't an option as we were contractually obligated. The next book in the series is set at 29.95 and has a page count of 90! :eek: Just kidding!! LOL I don't have a completely accurate page on it as it needs some reworking. But is presently about 175 give or take a bundle. Of course it too won't be filled with readable text! Its a book of charts, tables, random generators, lists and so forth. And yes, it must remain hard back to be usable.....hell and damnation I'm still using my old first edition DMG when we play oldschool....bought in 1885! Steve [/QUOTE]
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