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Cantrip Auto-Scaling - A 5e Critique
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<blockquote data-quote="FrogReaver" data-source="post: 7534928" data-attributes="member: 6795602"><p>I think you are getting the gist of it.</p><p></p><p></p><p></p><p>Well, you almost had the gist of it. lol.</p><p></p><p>Obviously level 1 spells cast with level 5 spell slots do more damage than cantrips. So maybe I should restate/explain it this way. A level 1 spell is actually an ability that gives you multiple abilities. </p><p></p><p>A level 1 spell grants the following abilities:</p><p>1. gives you the ability to spend a level 1 spell slot resource to do x1.</p><p>2. gives you the ability to spend a level 2 spell slot resource to do x2.</p><p>3. gives you the ability to spend a level 3 spell slot resource to do x3.</p><p>etc.</p><p></p><p>So please understand that when you talk about the ability of a level 1 spell to be upcast you are actually talking about an additional 8 distinct abilities. If I'm talking about a single specific 1 of the 9 abilities provided by a level 1 spell then bringing up the fact that it has other abilities and that none of those other abilities suffer from the problem I keep referencing doesn't mean that the problem doesn't exist for the 1 ability I keep referencing. So if you mentioning those other abilities isn't proof/evidence that the ability I'm referring to doesn't have a problem then what relevance is brining those other abilities into this discussion?</p><p></p><p></p><p></p><p>Always isn't there to convey they idea of an ability that is better than another in all situations. Always was placed there in reference to your upcasting comment. Using the terminology I developed above, it's to convey the idea that no matter which ability provided by the level 1 spell, that every one of those abilities should be better than the at will cantrip. </p><p></p><p>Basically there are a lot of ways I would be fine calling an ability better that don't involve it being better in every possible situation. AOE size and shape, range, auto hit capability, save for half etc are all valid considerations that could be used in an attempt to show that level 1 spells are not actually worse than cantrips. I've already mentioned earlier that I would have been open to that discussion in the thread. No one took me up on that offer.</p><p></p><p></p><p></p><p>What points? I've addressed everything I thought was important. If you think something important is unaddressed then mention it again and elaborate a little on why you think it's important. I'll try to answer.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7534928, member: 6795602"] I think you are getting the gist of it. Well, you almost had the gist of it. lol. Obviously level 1 spells cast with level 5 spell slots do more damage than cantrips. So maybe I should restate/explain it this way. A level 1 spell is actually an ability that gives you multiple abilities. A level 1 spell grants the following abilities: 1. gives you the ability to spend a level 1 spell slot resource to do x1. 2. gives you the ability to spend a level 2 spell slot resource to do x2. 3. gives you the ability to spend a level 3 spell slot resource to do x3. etc. So please understand that when you talk about the ability of a level 1 spell to be upcast you are actually talking about an additional 8 distinct abilities. If I'm talking about a single specific 1 of the 9 abilities provided by a level 1 spell then bringing up the fact that it has other abilities and that none of those other abilities suffer from the problem I keep referencing doesn't mean that the problem doesn't exist for the 1 ability I keep referencing. So if you mentioning those other abilities isn't proof/evidence that the ability I'm referring to doesn't have a problem then what relevance is brining those other abilities into this discussion? Always isn't there to convey they idea of an ability that is better than another in all situations. Always was placed there in reference to your upcasting comment. Using the terminology I developed above, it's to convey the idea that no matter which ability provided by the level 1 spell, that every one of those abilities should be better than the at will cantrip. Basically there are a lot of ways I would be fine calling an ability better that don't involve it being better in every possible situation. AOE size and shape, range, auto hit capability, save for half etc are all valid considerations that could be used in an attempt to show that level 1 spells are not actually worse than cantrips. I've already mentioned earlier that I would have been open to that discussion in the thread. No one took me up on that offer. What points? I've addressed everything I thought was important. If you think something important is unaddressed then mention it again and elaborate a little on why you think it's important. I'll try to answer. [/QUOTE]
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Cantrip Auto-Scaling - A 5e Critique
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