Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Cantrip House Rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7559033" data-attributes="member: 6795602"><p>Since I apparently cannot threaten to block people in order to keep my thread on topic I guess I'll do this the hard way.</p><p></p><p>The only reason to ask my why is to subtly shift my thread topic into being about some problem and whether it's actually a problem and whether some idea you have solves the problem better etc. In other words asking why is a point blank attempt to change the thread topic. I don't want my thread topic changed. I want to discuss my suggested rule change, it's potential downsides and what if any variations to it may be more fair and balanced. </p><p></p><p></p><p></p><p>Now before you actually start trying to defend your asking of me "why" as some noble gesture of trying to help me out I want to point out that this comment reveals your true intentions. You already believe there couldn't be something broken with the game and that I have no legitimate reason for actually wanting the change and that this proposed change adds nothing of value to the game, so your question about why is revealed as just bait so you can get a discussion started on why the change isn't needed in the first place. </p><p></p><p>Anyways, thanks for being exhibit A on why I refused to answer the "why" question in the first place.</p><p></p><p></p><p></p><p>This sounds a lot like current 5e to me: "You either have adventuring days where your casters run out of spell slots and are forced to use totally useless cantrips, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all." </p><p></p><p>Given that, I'm not sure how criticizing my change with a criticism that could just as easily apply to current 5e helps support your "all 5e changes are bad position".</p><p></p><p> </p><p></p><p>Actually in terms of DPR helping on a fighter's attack or casting a 1d8 cantrip would come out about the same <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>BTW [MENTION=2525]Mistwell[/MENTION] answered your post much better and nicer than I did. Thank you Mistwell.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7559033, member: 6795602"] Since I apparently cannot threaten to block people in order to keep my thread on topic I guess I'll do this the hard way. The only reason to ask my why is to subtly shift my thread topic into being about some problem and whether it's actually a problem and whether some idea you have solves the problem better etc. In other words asking why is a point blank attempt to change the thread topic. I don't want my thread topic changed. I want to discuss my suggested rule change, it's potential downsides and what if any variations to it may be more fair and balanced. Now before you actually start trying to defend your asking of me "why" as some noble gesture of trying to help me out I want to point out that this comment reveals your true intentions. You already believe there couldn't be something broken with the game and that I have no legitimate reason for actually wanting the change and that this proposed change adds nothing of value to the game, so your question about why is revealed as just bait so you can get a discussion started on why the change isn't needed in the first place. Anyways, thanks for being exhibit A on why I refused to answer the "why" question in the first place. This sounds a lot like current 5e to me: "You either have adventuring days where your casters run out of spell slots and are forced to use totally useless cantrips, or you have adventuring days where they get plenty of rest and have more spells to throw around and never use cantrips at all." Given that, I'm not sure how criticizing my change with a criticism that could just as easily apply to current 5e helps support your "all 5e changes are bad position". Actually in terms of DPR helping on a fighter's attack or casting a 1d8 cantrip would come out about the same ;) BTW [MENTION=2525]Mistwell[/MENTION] answered your post much better and nicer than I did. Thank you Mistwell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Cantrip House Rule
Top