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<blockquote data-quote="5ekyu" data-source="post: 7559394" data-attributes="member: 6919838"><p>Had an odd thought, that stemmed from an actual play non-white room moment some months ago.</p><p></p><p>Question - Would it be a reasonable use of a cantrip to HELP the other optimized killers you surmise, in campaigns where a caster feels marginalized? Here I mean specifically using cantrips at range, not the usual 5'. </p><p></p><p>Could the "getting use out of your cantrip being minor illusion scream tight beside its head - from 30' away? Or a sudden buckler floating right there? Or a flashed by firebolt? Or etc etc etc</p><p></p><p>So, what are your thought on allowing this kind of thing.</p><p></p><p>Situation from actual play.</p><p></p><p>Team was fighting a creature immune to non-magic weapons and due to idiocy two of the three oils of "make weapon count" had been utterly wasted. So we had one dagger that mattered. </p><p></p><p>The creature also produced fear effects so the rogue kept getting driven off.</p><p></p><p>So my halfling sorc grabbed the dagger from where the rogue dropped it and yelled for the cleric to "meet me at the monster."</p><p></p><p>So my halfling rushed up to the monster, screaming and shouting how she was gonna kill it and then right there... handed the dagger to the cleric and said **kill this thing**. </p><p></p><p>For my character's action I " helped" the cleric strike by distracting the monster with cantrips aimed at the face of the beast etc. The spell stuff was just a better fluff/narrative cite gor the HELP action to give the cleric advantage than ssy grabbing its legs or anything physical.</p><p></p><p>The character was at 5' and it fit the requirements, but even then I thought "could you not reasonably do this distraction from range?"</p><p></p><p>Never bothered to scratch that itch in that gsme. Did ponder the idea of a special cantrip aimed at explicitly doing just that.</p><p></p><p>Startle cantrip 60'r 1 target, a variety of loud, flashy noisy effects distractsvone target you can see, giving one ally you can see advantage on their next attack against it, as if the Hrlp action were taken. Both the target and the ally must be within the spells range. Att ack must be made before the start of your next turn.</p><p></p><p>**if scaling was desired** you could add a second third fourth ally to the mix - each getting advantage on the one target, but that's maybe too much.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7559394, member: 6919838"] Had an odd thought, that stemmed from an actual play non-white room moment some months ago. Question - Would it be a reasonable use of a cantrip to HELP the other optimized killers you surmise, in campaigns where a caster feels marginalized? Here I mean specifically using cantrips at range, not the usual 5'. Could the "getting use out of your cantrip being minor illusion scream tight beside its head - from 30' away? Or a sudden buckler floating right there? Or a flashed by firebolt? Or etc etc etc So, what are your thought on allowing this kind of thing. Situation from actual play. Team was fighting a creature immune to non-magic weapons and due to idiocy two of the three oils of "make weapon count" had been utterly wasted. So we had one dagger that mattered. The creature also produced fear effects so the rogue kept getting driven off. So my halfling sorc grabbed the dagger from where the rogue dropped it and yelled for the cleric to "meet me at the monster." So my halfling rushed up to the monster, screaming and shouting how she was gonna kill it and then right there... handed the dagger to the cleric and said **kill this thing**. For my character's action I " helped" the cleric strike by distracting the monster with cantrips aimed at the face of the beast etc. The spell stuff was just a better fluff/narrative cite gor the HELP action to give the cleric advantage than ssy grabbing its legs or anything physical. The character was at 5' and it fit the requirements, but even then I thought "could you not reasonably do this distraction from range?" Never bothered to scratch that itch in that gsme. Did ponder the idea of a special cantrip aimed at explicitly doing just that. Startle cantrip 60'r 1 target, a variety of loud, flashy noisy effects distractsvone target you can see, giving one ally you can see advantage on their next attack against it, as if the Hrlp action were taken. Both the target and the ally must be within the spells range. Att ack must be made before the start of your next turn. **if scaling was desired** you could add a second third fourth ally to the mix - each getting advantage on the one target, but that's maybe too much. [/QUOTE]
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