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Cantrip nerf (house rule brainstorm)
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<blockquote data-quote="Stormonu" data-source="post: 8237257" data-attributes="member: 52734"><p>Riffing off the above, you could make the Fatigue threshold equal to Con modifier + Proficiency Bonus (minimum Proficiency Bonus).</p><p></p><p>Bonus actions are not strenuous. Taking an Action (Attack, Dash, Dodge, Cast A Spell) is strenuous. If an action is strenuous, you accumulate 1 Fatigue point. For each multiple you reach of your Fatigue threshold, you gain one level of exhaustion. Fatigue is reset to one multiple lower than the highest Fatigue threshold your have reached after a short rest.</p><p></p><p>(For example, a 1st level Fighter with 16 Con would have a Fatigue Threshhold of 5. At 5 Fatigue, the fighter would accumulate one level of exhaustion, two levels at 10 Fatigue and so on. If the Fighter had 12 Fatigue and took a short rest, they would reduce their Fatigue to 5.)</p><p></p><p>Add a new action:</p><p></p><p>Basic Attack (bonus action): You make a single weapon attack. You cannot enhance this attack with abilities such as Flurry of Blows, Extra Attack, Sneak Attack, Smite or similar class, racial abilities or spells. You do not add your ability modifier to damage. You cannot take this action and use the Attack action in the same turn.</p><p></p><p>Also become ripe for a Feat that grants a bonus to your Fatigue threshhold - say adding 2 or perhaps doubling your Proficiency bonus for the calculation.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8237257, member: 52734"] Riffing off the above, you could make the Fatigue threshold equal to Con modifier + Proficiency Bonus (minimum Proficiency Bonus). Bonus actions are not strenuous. Taking an Action (Attack, Dash, Dodge, Cast A Spell) is strenuous. If an action is strenuous, you accumulate 1 Fatigue point. For each multiple you reach of your Fatigue threshold, you gain one level of exhaustion. Fatigue is reset to one multiple lower than the highest Fatigue threshold your have reached after a short rest. (For example, a 1st level Fighter with 16 Con would have a Fatigue Threshhold of 5. At 5 Fatigue, the fighter would accumulate one level of exhaustion, two levels at 10 Fatigue and so on. If the Fighter had 12 Fatigue and took a short rest, they would reduce their Fatigue to 5.) Add a new action: Basic Attack (bonus action): You make a single weapon attack. You cannot enhance this attack with abilities such as Flurry of Blows, Extra Attack, Sneak Attack, Smite or similar class, racial abilities or spells. You do not add your ability modifier to damage. You cannot take this action and use the Attack action in the same turn. Also become ripe for a Feat that grants a bonus to your Fatigue threshhold - say adding 2 or perhaps doubling your Proficiency bonus for the calculation. [/QUOTE]
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Cantrip nerf (house rule brainstorm)
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