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Cantrip nerf (house rule brainstorm)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8240955" data-attributes="member: 6704184"><p>No, it doesnt</p><p></p><p>No rational person would classify that as special training, or even just training. </p><p></p><p>No, it isn’t. It isn’t as rare as it is in a more low magic setting, but it isn’t common. The majority of people aren’t spellcasters o</p><p></p><p>Even if the previous was correct, this would not follow from it. </p><p></p><p>Again, you misrepresent. At this point, I must conclude it is intentional. </p><p></p><p>Yes, they do. </p><p></p><p>Nope. </p><p></p><p>You really seem to underestimate the difficulty and knowledge learning curve of farming. Anyway Keith himself has said that magewrights spend years mastering simple rituals and the like.</p><p></p><p>So, one culture has farmers knowing a few simple Druidic rituals to help crops grow. Very like minor effects that wouldn’t even be useful enough to an adventurer to ever be made into actual spells in a D&D book. That’s on par with the specialized techniques of farming specialized crops. Every older farmer I know has some knowledge that seems simple and obvious to them because they grew up with it (and no real knowledge in their formative years of how other folks grew up), that is actually very specialized and equivalent to specialized trade training.</p><p></p><p>The fact there are ten year olds on farms who can fully rebuild a tractor engine (a more complex task than rebuilding a Honda Civic engine), doesn’t mean that engine repair and diagnosis is simple, low-skilled work that can be taught in a few weeks. </p><p></p><p>You’re stretching the meanings of words to the breaking point, here. Why are you so hell-bent on this? It’s Eberron, you’re meant to play it your way. Why do you desperately need to “prove” that guns couldn’t reasonably develop in Eberron?</p><p>Hell, I’ve discussed this with Keith several times, and even he admits that it’s not at all impossible, it just doesn’t fit the themes of the world to have guns when you can instead have magical gun-like things. I disagree, in that you could just have magically manufactured and propelled guns, but hey I can just do that in my Eberron, just like you can magewrights be unskilled laborers with only a few weeks training in your Eberron, in spite of that not being the official take or Keith’s take.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8240955, member: 6704184"] No, it doesnt No rational person would classify that as special training, or even just training. No, it isn’t. It isn’t as rare as it is in a more low magic setting, but it isn’t common. The majority of people aren’t spellcasters o Even if the previous was correct, this would not follow from it. Again, you misrepresent. At this point, I must conclude it is intentional. Yes, they do. Nope. You really seem to underestimate the difficulty and knowledge learning curve of farming. Anyway Keith himself has said that magewrights spend years mastering simple rituals and the like. So, one culture has farmers knowing a few simple Druidic rituals to help crops grow. Very like minor effects that wouldn’t even be useful enough to an adventurer to ever be made into actual spells in a D&D book. That’s on par with the specialized techniques of farming specialized crops. Every older farmer I know has some knowledge that seems simple and obvious to them because they grew up with it (and no real knowledge in their formative years of how other folks grew up), that is actually very specialized and equivalent to specialized trade training. The fact there are ten year olds on farms who can fully rebuild a tractor engine (a more complex task than rebuilding a Honda Civic engine), doesn’t mean that engine repair and diagnosis is simple, low-skilled work that can be taught in a few weeks. You’re stretching the meanings of words to the breaking point, here. Why are you so hell-bent on this? It’s Eberron, you’re meant to play it your way. Why do you desperately need to “prove” that guns couldn’t reasonably develop in Eberron? Hell, I’ve discussed this with Keith several times, and even he admits that it’s not at all impossible, it just doesn’t fit the themes of the world to have guns when you can instead have magical gun-like things. I disagree, in that you could just have magically manufactured and propelled guns, but hey I can just do that in my Eberron, just like you can magewrights be unskilled laborers with only a few weeks training in your Eberron, in spite of that not being the official take or Keith’s take. [/QUOTE]
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