Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cantrips as encounter powers?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 5941375" data-attributes="member: 1210"><p>First of all, let's not have any game stuff that breaks immersion. The "encounter" is a highly artificial concept. I mean, how do you define an "encounter"?</p><p></p><p>Let's say a party sneaks up on a pair of sentries at the entrance to a kobold lair and kills one but the other runs into the lair. The party immediately rushes after the survivor, only to screech to a halt when a portcullis falls. They move up and spend three rounds messing with the portcullis, but then more kobolds appear from a secret door and start throwing oil from the party's rear. The party turns to engage, but the kobolds slam the secret door. The party then spends three or four minutes finding and opening the secret door. When they open it and move past, they trigger a pit trap and the lead pc falls in, landing in a fast-moving stream and getting swept out of sight (and nearly drowned!). He ends up dragging himself onto a small islet about ten minutes later and has to fight his way through a pair of giant crabs.</p><p></p><p>How many encounters is that for the guy that got swept away? </p><p></p><p>Or let's say the party is traveling through exhausting swampy terrain. If they stop, they start to sink. They are moving for many hours without cease. Along the way, they fight some monsters three different times. No rest- is that one encounter or three?</p><p></p><p>I say all this as a fan of 4e, too- and I initially really liked the per-encounter model. But I'd much rather have a "per-minute" or "per-day" model, because a minute or day has actual meaning to the character, rather than just the player. That's one of the things that spoils immersion in 4e, to my mind.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5941375, member: 1210"] First of all, let's not have any game stuff that breaks immersion. The "encounter" is a highly artificial concept. I mean, how do you define an "encounter"? Let's say a party sneaks up on a pair of sentries at the entrance to a kobold lair and kills one but the other runs into the lair. The party immediately rushes after the survivor, only to screech to a halt when a portcullis falls. They move up and spend three rounds messing with the portcullis, but then more kobolds appear from a secret door and start throwing oil from the party's rear. The party turns to engage, but the kobolds slam the secret door. The party then spends three or four minutes finding and opening the secret door. When they open it and move past, they trigger a pit trap and the lead pc falls in, landing in a fast-moving stream and getting swept out of sight (and nearly drowned!). He ends up dragging himself onto a small islet about ten minutes later and has to fight his way through a pair of giant crabs. How many encounters is that for the guy that got swept away? Or let's say the party is traveling through exhausting swampy terrain. If they stop, they start to sink. They are moving for many hours without cease. Along the way, they fight some monsters three different times. No rest- is that one encounter or three? I say all this as a fan of 4e, too- and I initially really liked the per-encounter model. But I'd much rather have a "per-minute" or "per-day" model, because a minute or day has actual meaning to the character, rather than just the player. That's one of the things that spoils immersion in 4e, to my mind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cantrips as encounter powers?
Top