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General Tabletop Discussion
*Pathfinder & Starfinder
Cantrips as encounter powers?
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<blockquote data-quote="AeroDm" data-source="post: 5942861" data-attributes="member: 13650"><p>I think it is a neat idea. Limiting cantrips to one time per encounter ensures that a range of spells will be used but also ensures that the really base spells can be done often. Sure, it comes up with some problems of "how do you define an encounter" but it also forces some level of resource management, variety, etc. </p><p></p><p>It also makes it less crucial to balance cantrips because we don't have to worry about them becoming the only action a wizard takes. I hate the idea that a feat or a whatever that improves magic missile could have the potential to derail the wizard into a one-trick pony. By limiting cantrips to one per encounter, you could allow a specialized magic missile wizard who still has to rely on a range of tricks. I like that a lot.</p></blockquote><p></p>
[QUOTE="AeroDm, post: 5942861, member: 13650"] I think it is a neat idea. Limiting cantrips to one time per encounter ensures that a range of spells will be used but also ensures that the really base spells can be done often. Sure, it comes up with some problems of "how do you define an encounter" but it also forces some level of resource management, variety, etc. It also makes it less crucial to balance cantrips because we don't have to worry about them becoming the only action a wizard takes. I hate the idea that a feat or a whatever that improves magic missile could have the potential to derail the wizard into a one-trick pony. By limiting cantrips to one per encounter, you could allow a specialized magic missile wizard who still has to rely on a range of tricks. I like that a lot. [/QUOTE]
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Cantrips as encounter powers?
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