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Cantrips with no Somatic wanted
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<blockquote data-quote="Jondor_Battlehammer" data-source="post: 2073143" data-attributes="member: 5335"><p>In that case, might I suggest you rethink the level of sorcerer. The two main hurdles you need to become a DD are 8 ranks Knowledge (Arcana), and the ability to cast arcane spells without preperation. </p><p> </p><p>The Monk class, which you said you had some interest in, has Knowledge (Arcana) as a class skill. The Complete Arcane also has a number of feats in it that give you the ability to cast two cantrips and one first level spell per day. This would allow you to focus on a class you might like instead of taking one just as a Prereq. The only problem I see with that is the loss of the bonus spells, as you would have no spellcaster levels to add to.</p><p> </p><p>The DDs spell progression has always bothered me. Maybe you could convince your DM to simply space out caster level progression, but at 3 or 4 levels, instead of every 1 or 2. Honestly, if your having trouble finding good cantrips, 1st level spells are going to get uninteresting quick, too.</p><p> </p><p>Better yet, dump the casting requirement and the bonus spells. Have your breath weapon progression start at 2d8 at 3rd level, and add one dice every odd level. This actually decreases the damage by one dice total. Maybe even drop the range to 20' cone/40' line. In exchange, you can use it a number of times equal to 1/2 or 1/3 your class level per day. More breath weapons would be more useful and more fitting than a bunch of one shot abilities that may not fit your charachter. </p><p> </p><p>You could even work this in as part of a forgotten background. You were built as a shock trooper, the D&D equilelent of a soldier with a flame thrower in WWII. You could be slowly remembering old abilities.</p></blockquote><p></p>
[QUOTE="Jondor_Battlehammer, post: 2073143, member: 5335"] In that case, might I suggest you rethink the level of sorcerer. The two main hurdles you need to become a DD are 8 ranks Knowledge (Arcana), and the ability to cast arcane spells without preperation. The Monk class, which you said you had some interest in, has Knowledge (Arcana) as a class skill. The Complete Arcane also has a number of feats in it that give you the ability to cast two cantrips and one first level spell per day. This would allow you to focus on a class you might like instead of taking one just as a Prereq. The only problem I see with that is the loss of the bonus spells, as you would have no spellcaster levels to add to. The DDs spell progression has always bothered me. Maybe you could convince your DM to simply space out caster level progression, but at 3 or 4 levels, instead of every 1 or 2. Honestly, if your having trouble finding good cantrips, 1st level spells are going to get uninteresting quick, too. Better yet, dump the casting requirement and the bonus spells. Have your breath weapon progression start at 2d8 at 3rd level, and add one dice every odd level. This actually decreases the damage by one dice total. Maybe even drop the range to 20' cone/40' line. In exchange, you can use it a number of times equal to 1/2 or 1/3 your class level per day. More breath weapons would be more useful and more fitting than a bunch of one shot abilities that may not fit your charachter. You could even work this in as part of a forgotten background. You were built as a shock trooper, the D&D equilelent of a soldier with a flame thrower in WWII. You could be slowly remembering old abilities. [/QUOTE]
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