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<blockquote data-quote="Mistwell" data-source="post: 6415727" data-attributes="member: 2525"><p>It really isn't. Here are some examples of skill checks it doesn't help with, or at best checks where it could only help with one person (though usually it will help with zero for these examples):</p><p></p><p>The ship rocks on the wave, everyone make a Dex (Acrobatics) check to remain standing.</p><p>You're all half-way up the cliff as the Roc swoops nearer, everyone make another Str (Athletics) check to climb to the top before it arrives.</p><p>The log rolls down the passageway, everyone make a Str (Athletics) check to jump it.</p><p>Since the whole party is trying to move stealthily past the guard, everyone make a Dex (Stealth) check.</p><p>The dragon spooks your horses, everyone make a Wisdom (Animal Handling) check.</p><p>You head down the corridor trying to spot the invisible foe you know must be near, everyone to make a Wis (Perception) check.</p><p></p><p>It's a fine cantrip for situations where 1) you know you are about to make a skill check, and 2) have time to cast the cantrip before the skill check will be made, and 3) only one person needs to make the skill check and not all at once.</p><p></p><p>For any situation that falls outside any of those three situations, it doesn't really help much.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6415727, member: 2525"] It really isn't. Here are some examples of skill checks it doesn't help with, or at best checks where it could only help with one person (though usually it will help with zero for these examples): The ship rocks on the wave, everyone make a Dex (Acrobatics) check to remain standing. You're all half-way up the cliff as the Roc swoops nearer, everyone make another Str (Athletics) check to climb to the top before it arrives. The log rolls down the passageway, everyone make a Str (Athletics) check to jump it. Since the whole party is trying to move stealthily past the guard, everyone make a Dex (Stealth) check. The dragon spooks your horses, everyone make a Wisdom (Animal Handling) check. You head down the corridor trying to spot the invisible foe you know must be near, everyone to make a Wis (Perception) check. It's a fine cantrip for situations where 1) you know you are about to make a skill check, and 2) have time to cast the cantrip before the skill check will be made, and 3) only one person needs to make the skill check and not all at once. For any situation that falls outside any of those three situations, it doesn't really help much. [/QUOTE]
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