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General Tabletop Discussion
*Dungeons & Dragons
[Capes] Random Character Generation System
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<blockquote data-quote="Psyga315" data-source="post: 6141653" data-attributes="member: 6705811"><p>Sorry if it's been over a month since I posted this, but I decided to do an example, just to see if I ironed it out.</p><p></p><p>So, let's begin.</p><p></p><p>First off, is my character gonna be mundane or superpowered? (Roll... 6)</p><p></p><p>My character is mundane. What skills and personality will he have? (Roll... 60 and 2)</p><p></p><p>My character is a ingenue police officer. What's the first skill I have to cross out? (Roll... 3)</p><p></p><p>I crossed out Shoot. What do I have to cross out in the next column? (Roll... 2)</p><p></p><p>Crossed out Miss the subtext. Last column? (Roll... 6)</p><p></p><p>So I have to roll again, but I can only roll one dice to cross out the final trait. Back to the first column. (Roll... 6)</p><p></p><p>Now the second column. (Roll... 2)</p><p></p><p>Miss the subtext is already crossed out. Third column. (Roll... 3)</p><p></p><p>Finally, we crossed out the last one. Trusting. Now we can number the stats and voila! <a href="http://img22.imageshack.us/img22/1109/testcape.jpg" target="_blank">A randomly generated character</a>. And as it turned out, I didn't had everything as good as I thought them to be, but hey, we all make mistakes, and I've fixed mine.</p></blockquote><p></p>
[QUOTE="Psyga315, post: 6141653, member: 6705811"] Sorry if it's been over a month since I posted this, but I decided to do an example, just to see if I ironed it out. So, let's begin. First off, is my character gonna be mundane or superpowered? (Roll... 6) My character is mundane. What skills and personality will he have? (Roll... 60 and 2) My character is a ingenue police officer. What's the first skill I have to cross out? (Roll... 3) I crossed out Shoot. What do I have to cross out in the next column? (Roll... 2) Crossed out Miss the subtext. Last column? (Roll... 6) So I have to roll again, but I can only roll one dice to cross out the final trait. Back to the first column. (Roll... 6) Now the second column. (Roll... 2) Miss the subtext is already crossed out. Third column. (Roll... 3) Finally, we crossed out the last one. Trusting. Now we can number the stats and voila! [URL="http://img22.imageshack.us/img22/1109/testcape.jpg"]A randomly generated character[/URL]. And as it turned out, I didn't had everything as good as I thought them to be, but hey, we all make mistakes, and I've fixed mine. [/QUOTE]
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[Capes] Random Character Generation System
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