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General Tabletop Discussion
*TTRPGs General
capping D&D at 5th level?
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<blockquote data-quote="Umbran" data-source="post: 3758739" data-attributes="member: 177"><p>Well, I don't fully buy the above, at least for the examples given, in terms of skill checks and DCs. A 5th level character can't realistically make skill or attribute or save checks all that much higher than a 1st level one. The difference is 4 skill ranks, and maybe a feat - still enough to get seriously washed over by the randomness of the d20. </p><p></p><p>However, setting that aside, yes you can cap the game (and, I presume, slow down XP awards to match). I think the typical problem you'll find is that players like having characters who change and develop over time, and with that cap, they aren't going to change and develop all that much.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3758739, member: 177"] Well, I don't fully buy the above, at least for the examples given, in terms of skill checks and DCs. A 5th level character can't realistically make skill or attribute or save checks all that much higher than a 1st level one. The difference is 4 skill ranks, and maybe a feat - still enough to get seriously washed over by the randomness of the d20. However, setting that aside, yes you can cap the game (and, I presume, slow down XP awards to match). I think the typical problem you'll find is that players like having characters who change and develop over time, and with that cap, they aren't going to change and develop all that much. [/QUOTE]
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capping D&D at 5th level?
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