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capping D&D at 5th level?
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<blockquote data-quote="Hrothgar Rannúlfr" data-source="post: 3761287" data-attributes="member: 54436"><p>I think the 1 attack per 6 seconds in 3.5 is an abstraction that shows the effectiveness of everything that the character is doing during the six seconds. There's lots of parries and feints and close calls.</p><p></p><p>If you look back to AD&D, a round was one minute and low level fighters only got one EFFECTIVE attack during that time. But, that didn't mean it was the only thing that they did during the round.</p><p></p><p>One attack per six seconds is an abstraction. It would be very cumbersome to have to roll for every motion the character made during every 1/100th of a second during a duel. Let alone when there are multiple combatants on a side.</p><p></p><p>So, Aragorn, Conan, Gandalf, etc... all being 6th level or less is no problem for me.</p></blockquote><p></p>
[QUOTE="Hrothgar Rannúlfr, post: 3761287, member: 54436"] I think the 1 attack per 6 seconds in 3.5 is an abstraction that shows the effectiveness of everything that the character is doing during the six seconds. There's lots of parries and feints and close calls. If you look back to AD&D, a round was one minute and low level fighters only got one EFFECTIVE attack during that time. But, that didn't mean it was the only thing that they did during the round. One attack per six seconds is an abstraction. It would be very cumbersome to have to roll for every motion the character made during every 1/100th of a second during a duel. Let alone when there are multiple combatants on a side. So, Aragorn, Conan, Gandalf, etc... all being 6th level or less is no problem for me. [/QUOTE]
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capping D&D at 5th level?
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