Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Capricious Home Rules and DM Pet Peeves
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7008062" data-attributes="member: 6796661"><p>You'll be fine. Alignment means less in 5e than in prior editions. </p><p></p><p>Focus more on table ettiquette and what kind of game you all want to play. </p><p></p><p>If players take alignment seriously and try to play to their alignment, then you may want to limit to Lawful or Neutral Evil.</p><p></p><p>If anyone plays a CE character true to character, it will just make for an awful game in my experience. Actually, ANY chaotic character. CG can be just as annoying. I'm more inclined to say no CHAOTIC characters than no EVIL characters. </p><p></p><p>In my current campaign, I allowed a player that joined the campaign many months after it started to play a Yuanti Pureblood. It was originally an NPC that the party helped escape from a prison as she promised that they would be rewarded if they returned her to her people. We turned that NPC into a PC and fleshed out a background that would make sense for the campaign. It has worked out well. </p><p></p><p>I don't want to get to philosophical, but one can be evil and still be loyal. You are not going to trust a psychopath to look out for your best interests, but you can do business with him. In fact, you likely have worked with or for people with psychopathic character traits. Psychopaths (as opposed to sociopaths) can (and do) function very well in lawful societies. </p><p></p><p>Devils in fantasy exemplify this. IRL history, the Natzis are the go-to example of LE. </p><p></p><p>Talk to the player(s) about what makes their character LE? Are they psychopaths who have little to no empathy and see others as means to an end or obstacles to be destroyed? Or instead of psychopaths, perhaps they have incredible love for their own people, nation, organization, or ideal?</p><p></p><p>Some LE character types that can work even in mostly Good parties:</p><p></p><p>1. The Psycopath--using party for his goals. He is in this for his own ends. Other party members very well may not realize that he is "evil" or a psychopath. He could be the most liked member or leader of the party. Likely very charismatic. </p><p></p><p>2. The psychopath--narcissist. Like #1, but may believe that he is working for a greater goal than himself, but finds himself the most important person for realizing that goal. Is incredibly gracious when you are on his good side, but cannot take criticism. "You are either with me or against me and if you don't agree with me, you must be against me." </p><p></p><p>3. The racist/fascist/ethnocentric/___-ist. This is someone who may seem like a great, generous, kind, and loving person...to her own group. But she harbor great hate for a specific group--or--feels that her group is supior over all others. What makes this person evil is that she sees the hated group, or those outside her favored group, as subhuman. Will defend slavery, ethnic cleansing, genocide, etc. You have to be careful allowing these kinds of characters and make sure that other players in the group are okay with this. This doesn't mean that the character can get away with acting on her beliefs, or that she has to constantly act out hate speech, but even when acting this kind of character in a fantasy world (I hate all beast people, etc.), it can hit too close to home for some players. </p><p></p><p>4. The greedy or silf-indulgent/addicted--the murder hobo. Greed and addition are forms of self indulgence that when taken to extreme can make you evil. Actually I would say that many PC that don't have Evil written down on their character sheets act evil in the sense of being murder hobos. These characters can work well and be fun to play, because while they don't have any qualms wiping out a lair of kobolds for gold, they can just shrug their shoulders and say "whatever" if the other party members say to spare the children or those who surrender. These characters can be very loyal to their friends, but their circle of ethics is very small.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7008062, member: 6796661"] You'll be fine. Alignment means less in 5e than in prior editions. Focus more on table ettiquette and what kind of game you all want to play. If players take alignment seriously and try to play to their alignment, then you may want to limit to Lawful or Neutral Evil. If anyone plays a CE character true to character, it will just make for an awful game in my experience. Actually, ANY chaotic character. CG can be just as annoying. I'm more inclined to say no CHAOTIC characters than no EVIL characters. In my current campaign, I allowed a player that joined the campaign many months after it started to play a Yuanti Pureblood. It was originally an NPC that the party helped escape from a prison as she promised that they would be rewarded if they returned her to her people. We turned that NPC into a PC and fleshed out a background that would make sense for the campaign. It has worked out well. I don't want to get to philosophical, but one can be evil and still be loyal. You are not going to trust a psychopath to look out for your best interests, but you can do business with him. In fact, you likely have worked with or for people with psychopathic character traits. Psychopaths (as opposed to sociopaths) can (and do) function very well in lawful societies. Devils in fantasy exemplify this. IRL history, the Natzis are the go-to example of LE. Talk to the player(s) about what makes their character LE? Are they psychopaths who have little to no empathy and see others as means to an end or obstacles to be destroyed? Or instead of psychopaths, perhaps they have incredible love for their own people, nation, organization, or ideal? Some LE character types that can work even in mostly Good parties: 1. The Psycopath--using party for his goals. He is in this for his own ends. Other party members very well may not realize that he is "evil" or a psychopath. He could be the most liked member or leader of the party. Likely very charismatic. 2. The psychopath--narcissist. Like #1, but may believe that he is working for a greater goal than himself, but finds himself the most important person for realizing that goal. Is incredibly gracious when you are on his good side, but cannot take criticism. "You are either with me or against me and if you don't agree with me, you must be against me." 3. The racist/fascist/ethnocentric/___-ist. This is someone who may seem like a great, generous, kind, and loving person...to her own group. But she harbor great hate for a specific group--or--feels that her group is supior over all others. What makes this person evil is that she sees the hated group, or those outside her favored group, as subhuman. Will defend slavery, ethnic cleansing, genocide, etc. You have to be careful allowing these kinds of characters and make sure that other players in the group are okay with this. This doesn't mean that the character can get away with acting on her beliefs, or that she has to constantly act out hate speech, but even when acting this kind of character in a fantasy world (I hate all beast people, etc.), it can hit too close to home for some players. 4. The greedy or silf-indulgent/addicted--the murder hobo. Greed and addition are forms of self indulgence that when taken to extreme can make you evil. Actually I would say that many PC that don't have Evil written down on their character sheets act evil in the sense of being murder hobos. These characters can work well and be fun to play, because while they don't have any qualms wiping out a lair of kobolds for gold, they can just shrug their shoulders and say "whatever" if the other party members say to spare the children or those who surrender. These characters can be very loyal to their friends, but their circle of ethics is very small. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Capricious Home Rules and DM Pet Peeves
Top