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<blockquote data-quote="pemerton" data-source="post: 5601806" data-attributes="member: 42582"><p>I've run two sections of this - the Chamber of Eyes, and the Well of Demons. I ignored the Mages of Saruun, the 7-pillared hall and the overall dungeon geograpy, and incorporated these into an overall Night's Dark Terror campaign (but using minotaurs in place of the Hutakaans (sp?) as the ancient race).</p><p></p><p>I found that the WotC encounters, as written, didn't really make full use of the potential of the maps, so I made some changes, as discussed <a href="http://www.enworld.org/forum/5259918-post56.html" target="_blank">here</a>.</p><p></p><p>To build up the big bad wizard, I merged him with the main antagonist of Night's Dark Terror (the wizard Golthar) and have had various run-ins, preludes etc. I envisage running the final tower showdown with Paldemar/Gothar at about 14th level (using the higher-level Norker stats from the MM3 plus suitable upgrades to Paldemar and to the bronze warders).</p><p></p><p>(The PCs in my game reached a deal with the duergar to redeem the slaves for cash, so there is not going to be an assault on the Horned Hold for some time yet, if at all.)</p><p></p><p></p><p>I bought this at a discount a couple of weeks ago. My party includes a paladin of the Raven Queen, a cleric-ranger of the Raven Queen, a wizard-invoker of Erathis, Ioun and Vecna, and a drow chaos sorcerer who is a member of a secret society of Corellon worshippers dedicated to undoing the sundering of the elves. So while I'm not quite sure how this will be worked in yet, I envisage being able to get something interesting out of it!</p><p></p><p>(And I'm hoping to be able to run a version of G2 set in the Feywild somewhere around 17th level, so P2 looks like it might offer some good bridging material for that.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 5601806, member: 42582"] I've run two sections of this - the Chamber of Eyes, and the Well of Demons. I ignored the Mages of Saruun, the 7-pillared hall and the overall dungeon geograpy, and incorporated these into an overall Night's Dark Terror campaign (but using minotaurs in place of the Hutakaans (sp?) as the ancient race). I found that the WotC encounters, as written, didn't really make full use of the potential of the maps, so I made some changes, as discussed [url=http://www.enworld.org/forum/5259918-post56.html]here[/url]. To build up the big bad wizard, I merged him with the main antagonist of Night's Dark Terror (the wizard Golthar) and have had various run-ins, preludes etc. I envisage running the final tower showdown with Paldemar/Gothar at about 14th level (using the higher-level Norker stats from the MM3 plus suitable upgrades to Paldemar and to the bronze warders). (The PCs in my game reached a deal with the duergar to redeem the slaves for cash, so there is not going to be an assault on the Horned Hold for some time yet, if at all.) I bought this at a discount a couple of weeks ago. My party includes a paladin of the Raven Queen, a cleric-ranger of the Raven Queen, a wizard-invoker of Erathis, Ioun and Vecna, and a drow chaos sorcerer who is a member of a secret society of Corellon worshippers dedicated to undoing the sundering of the elves. So while I'm not quite sure how this will be worked in yet, I envisage being able to get something interesting out of it! (And I'm hoping to be able to run a version of G2 set in the Feywild somewhere around 17th level, so P2 looks like it might offer some good bridging material for that.) [/QUOTE]
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