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Capture and Player Agency
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<blockquote data-quote="GMMichael" data-source="post: 7579633" data-attributes="member: 6685730"><p>This is my experience, unfortunately. It's great that the podcast players were down with getting captured, but Chris, you'd better get an idea of how your players feel about it. Because if you have any My-Character-Is-A-Demigod players, they will probably cause problems if they're forced into a capture.</p><p></p><p></p><p></p><p>I'd want to role-play it as long as there would be something to gain from it. Like - allow the other players to witness my dramatic watching-my-grandpa-die scene, or catching a glimpse of the perpetrator for later revenge (wasn't that in Conan?). Because going into a conflict just so I can be a pin cushion doesn't sound like fun.</p><p></p><p>Also, does "AP" imply Pathfinder or D&D? If so, you're going to have some players counting hit points and expecting their full allotment of avoiding-death rules, and possibly being unhappy when the rulebook gets superseded by rule zero. So warn them well!</p></blockquote><p></p>
[QUOTE="GMMichael, post: 7579633, member: 6685730"] This is my experience, unfortunately. It's great that the podcast players were down with getting captured, but Chris, you'd better get an idea of how your players feel about it. Because if you have any My-Character-Is-A-Demigod players, they will probably cause problems if they're forced into a capture. I'd want to role-play it as long as there would be something to gain from it. Like - allow the other players to witness my dramatic watching-my-grandpa-die scene, or catching a glimpse of the perpetrator for later revenge (wasn't that in Conan?). Because going into a conflict just so I can be a pin cushion doesn't sound like fun. Also, does "AP" imply Pathfinder or D&D? If so, you're going to have some players counting hit points and expecting their full allotment of avoiding-death rules, and possibly being unhappy when the rulebook gets superseded by rule zero. So warn them well! [/QUOTE]
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