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Capturing the Mood/Help Me Scare the PC's
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<blockquote data-quote="Wraith Form" data-source="post: 2122013" data-attributes="member: 10789"><p>The old trick of asking the players to roll random dice (for no reason, but <em>they</em> don't know that) can be effective. The matter of <em>when</em> and <em>where</em> you have them do this will produce different effects--obviously if you do it in a dungeon crawl, they'll think it's for traps. If you do it while the PCs are having some sort of social interaction or walking through a town, it's a different "feel". You don't want to over-do it, and you have to master the "I'm smirking but trying to look like I'm hiding it" look. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>Also, describing the feeling of eyes on the players, watching them even when there shouldn't be someone there, can be a subtle but effective way to ratchet up the paranoia & tension. Occasionally you might even have an NPC appear to be following the PCs when they're in bigger cities/towns. Of course, when the PCs confront the "follower" s/he will deny it.... <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p> </p><p>The key is to not over-do it, as mentioned.</p><p> </p><p>Does that help?</p></blockquote><p></p>
[QUOTE="Wraith Form, post: 2122013, member: 10789"] The old trick of asking the players to roll random dice (for no reason, but [i]they[/i] don't know that) can be effective. The matter of [i]when[/i] and [i]where[/i] you have them do this will produce different effects--obviously if you do it in a dungeon crawl, they'll think it's for traps. If you do it while the PCs are having some sort of social interaction or walking through a town, it's a different "feel". You don't want to over-do it, and you have to master the "I'm smirking but trying to look like I'm hiding it" look. ;) Also, describing the feeling of eyes on the players, watching them even when there shouldn't be someone there, can be a subtle but effective way to ratchet up the paranoia & tension. Occasionally you might even have an NPC appear to be following the PCs when they're in bigger cities/towns. Of course, when the PCs confront the "follower" s/he will deny it.... :uhoh: The key is to not over-do it, as mentioned. Does that help? [/QUOTE]
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