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Carnival Row and the Changing Face of Licensing
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<blockquote data-quote="Scarlet.Knight" data-source="post: 7835166" data-attributes="member: 62257"><p>I am not sure if MTV started a trend, but it surely made popular the multi-media approach to selling art. The video clip became a very strong selling feature for songs and artists. I can't listen to Basket Case without getting a picture in my head of the Green Day members being placed in the same room in their hospital gowns... This trend is also present in other media, such as TV stations promoting some newspapers part of the same head corporation, and so on. This kind of synergy does sell or boost viewership.</p><p></p><p>I guess it was a matter of time before the trend became a bit more integrated, but it is far from being the first time. A lot of RPGs out there a based off of movies, TV shows, comics, novels, etc.: Firefly, Smallville, The Expanse, A Song of Ice and Fire, Starwars, The One Ring... I like when it goes the other way around, such as Kindred: The Embraced or D&D video games. A large chunk of TSR's profits apparently came from their derivative novels...</p><p></p><p>I personally like the synergy between the media and the RPG market. This Carnival Row RPG is a great idea, that came out quick enough to help each medium soar higher. When it comes to Wendy's RPG... well it is funny, it is interesting, but this one feels really like a purely marketing-y item. A well-made marketing campaign, but still marketing. I don't get the same vibe from Carnival Row RPG. Is it because it is free? Perhaps. But when companies come together to allow us to play and live in a known universe, I see it as... a privilege I guess. Not every innovation is an evil corporate ploy.</p></blockquote><p></p>
[QUOTE="Scarlet.Knight, post: 7835166, member: 62257"] I am not sure if MTV started a trend, but it surely made popular the multi-media approach to selling art. The video clip became a very strong selling feature for songs and artists. I can't listen to Basket Case without getting a picture in my head of the Green Day members being placed in the same room in their hospital gowns... This trend is also present in other media, such as TV stations promoting some newspapers part of the same head corporation, and so on. This kind of synergy does sell or boost viewership. I guess it was a matter of time before the trend became a bit more integrated, but it is far from being the first time. A lot of RPGs out there a based off of movies, TV shows, comics, novels, etc.: Firefly, Smallville, The Expanse, A Song of Ice and Fire, Starwars, The One Ring... I like when it goes the other way around, such as Kindred: The Embraced or D&D video games. A large chunk of TSR's profits apparently came from their derivative novels... I personally like the synergy between the media and the RPG market. This Carnival Row RPG is a great idea, that came out quick enough to help each medium soar higher. When it comes to Wendy's RPG... well it is funny, it is interesting, but this one feels really like a purely marketing-y item. A well-made marketing campaign, but still marketing. I don't get the same vibe from Carnival Row RPG. Is it because it is free? Perhaps. But when companies come together to allow us to play and live in a known universe, I see it as... a privilege I guess. Not every innovation is an evil corporate ploy. [/QUOTE]
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