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Carrying capacity: Too generous?
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<blockquote data-quote="Khaalis" data-source="post: 6290653" data-attributes="member: 2167"><p>Thanks Morrus. Like DocDoom says, I thank you for listening. What you are basically letting us do is Playtest and give actual feedback and suggestions, and you Actually listen to what we all have t say and weight it. I've done a lot of Beta Testing in my time in both e-games and P&P games over the years, and I often am left with the feeling of... "Ok, why did they bother to say they wanted testing and comments if they simply flat-out ignored everything the playtest group said." That "other" game being one of the primary perps in that regard, at least before their new upcoming version.</p><p></p><p>So yeah, again, thanks for wanting to have your stuff playtested and for actually listening to feedback. I look forward to what you actually come up with for the Errata from the suggestions we've thrown out, or if you take just the concept and do something new in the same vein.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6290653, member: 2167"] Thanks Morrus. Like DocDoom says, I thank you for listening. What you are basically letting us do is Playtest and give actual feedback and suggestions, and you Actually listen to what we all have t say and weight it. I've done a lot of Beta Testing in my time in both e-games and P&P games over the years, and I often am left with the feeling of... "Ok, why did they bother to say they wanted testing and comments if they simply flat-out ignored everything the playtest group said." That "other" game being one of the primary perps in that regard, at least before their new upcoming version. So yeah, again, thanks for wanting to have your stuff playtested and for actually listening to feedback. I look forward to what you actually come up with for the Errata from the suggestions we've thrown out, or if you take just the concept and do something new in the same vein. [/QUOTE]
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Carrying capacity: Too generous?
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