doktorstick
First Post
The current table for carrying loads (from the SRD):
This does not seem steep enough given that a person carrying plate mail (lightly loaded) can perform skills with armor check penalties of +0 whereas if he wore it it would be -6 (IIRC).
Instead, the above table would remain the same for all things except ACP. ACP would be calculated as: -1 / 10 lbs of wt. OR the armor ACP, whichever is higher.
This models more closely the impact of encumbrance on skills, much like the Swim skill's special case. (Swim doesn't use ACP, but calls out a -1 / 5 lbs of wt. on checks.)
Thoughts?
/ds
Code:
[size=-1][color=white]
Table: Carrying Loads
Max Check ----- Speed -------
Load Dex Penalty (30 ft.) (20 ft) Run
---- --- ------- -------- ------- ---
Medium +3 -3 20 ft. 15 ft. x4
Heavy +1 -6 20ft. 15 ft. x3
[/color][/size]
Instead, the above table would remain the same for all things except ACP. ACP would be calculated as: -1 / 10 lbs of wt. OR the armor ACP, whichever is higher.
This models more closely the impact of encumbrance on skills, much like the Swim skill's special case. (Swim doesn't use ACP, but calls out a -1 / 5 lbs of wt. on checks.)
Thoughts?
/ds
Last edited: