Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Carrying weapons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sigma" data-source="post: 77264" data-attributes="member: 3066"><p>I've been running a thief guild campaign and all weapons and armor are illegal unless you are a knight. That's the law as written, but in practice, you can usually get away with wearing light armor and carrying weapons of size Small or smaller. Adventurers (which is not what my PC's are, they're low on magic, low on cash, and making a living in the shadows of the law) are treated a bit different. They're basically larger than life figures that come through town, make a fuss, and leave. They're required to peace bond their weapons, but at the end of the day, it's more trouble to try and control them than it's worth. Magical weapons/armor are very valuable items, and it doesn't always make sense to just leave those with the town guard/back at the inn. Acknowledging the reality of the situation, the local law enforcement is leniant on adventurers provided they don't cause too much trouble and obey the law. Kinda like ninja rock stars. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sigma, post: 77264, member: 3066"] I've been running a thief guild campaign and all weapons and armor are illegal unless you are a knight. That's the law as written, but in practice, you can usually get away with wearing light armor and carrying weapons of size Small or smaller. Adventurers (which is not what my PC's are, they're low on magic, low on cash, and making a living in the shadows of the law) are treated a bit different. They're basically larger than life figures that come through town, make a fuss, and leave. They're required to peace bond their weapons, but at the end of the day, it's more trouble to try and control them than it's worth. Magical weapons/armor are very valuable items, and it doesn't always make sense to just leave those with the town guard/back at the inn. Acknowledging the reality of the situation, the local law enforcement is leniant on adventurers provided they don't cause too much trouble and obey the law. Kinda like ninja rock stars. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Carrying weapons
Top