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Cascade City: a Mutants and Masterminds Campaign.
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<blockquote data-quote="Teflon Billy" data-source="post: 596007" data-attributes="member: 264"><p>Due to circumstances beyond the control of anyone, the players of <strong>Arc Angel</strong> (gone to Scotland with her boyfriend) and <strong>Molly Kewler</strong> (had to work late at her hospital) were absent. To cover this eventuality, we went with my tried-and-true <em>make no mention of them whatsoever</em> plan.</p><p></p><p>*ahem*</p><p></p><p>When we last left our heroes (that is, before Christmas <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" />), they had just finished battling one another in the streets of <em>Cascade City</em>, out front of the infamous (and suprisingly well-known) <em>Warehouse 13A</em>...a government special containment facility.</p><p></p><p>Short moments after they had realized they were all working toward the same ends (investigating a suspected plot by variously, <strong>The Cranium</strong>, <strong> Big Lummox</strong> or <strong>Damage inc.</strong>), they caught sight of <strong>The Mumbler</strong>, a dwarfish, hunchbacked supervillain of some repute as he walked out into the fenced parking lot off one side of the warehouse. </p><p></p><p>Upon seeing them, <strong>The Mumbler</strong> immediately teleported. </p><p></p><p>Seconds later, the lights on the third floor of <em>Warehouse13A</em> began going on.</p><p></p><p>Let's rejoin the action...</p><p></p><p>Beaten up as the team was from <strong>Tephra</strong>'s berserk, repeated self-detonation, <strong>Kronus, The Monarch</strong> felt that they could use a few stirring words to hearten them for the what obviously seemed to be the coming battle.</p><p></p><p>His words cut to the very core of their beings. Drumming up pride, determination, and that elusive quality known as <em>fight</em>. The entire team seemed to be standing taller, their eyes somehow a little more steely...as his speech drew to close even the savagely pummeled <strong>Mormodillo</strong> was nodding knowingly at the Gorilla King.</p><p></p><p><strong>(OOC: <em>Kronus</em> spent a hero point to trigger his <em>Inspire</em> feat...healing everyone immediately for 3 stun hits)</strong></p><p></p><p><strong>The Monarch</strong>'s words still ringing in his ears, <strong>The Cosmic Commissar</strong>, flush with a renewed sense of purpose, launched himself on magnetic waves of force up the third floor window where the lights had appeared, hurtling through the glass like a cannonball of proletarian fury.</p><p></p><p>Amid a storm of shattered glass, socialism's standard bearer alighted on the third floor...face to face with an very tall, morbidly, <em>morbidly</em> obese man in a red spandex singlet and matching mask. No sooner had his feet touched the floor than his arm shot forward, releasing a bolt of concentrated electromagnetism at the immense mound of human flesh.</p><p></p><p>As the shaft of energy blistered the skin of his scarlet-clad "broad side of a barn" the <strong>Commissar</strong> stentorially announced...</p><p></p><p>"You're going back to <em>Island Z</em> <strong>Big Lummox</strong>...we can---how do you say?--do it easy, or we can do it hard!"</p><p></p><p><strong>(OOC: <em>The Commissar</em> flies up to the window, smashes through, and is rewarded with a surprise round. He spectacularly fails his untrained roll to identify the villain he is facing and incorrectly identifies him as <em>Big Lummox</em>, rather than his actual foe, <em>The Fat Maniac</em>. He makes an attack that hits and does a stun hit of damage to the obese marauder. At this point everyone rolls initiative...everyone rolls crap, the highest initiative amongst the PC's being 12)</strong></p><p></p><p>Moments after <strong>Magnetik</strong> took flight, <strong>The Mormodillo</strong> dove snout first into the pavement and resumed his high speed burrowing. His head broke the surface inside the massive storage facility (reminiscent of an aircraft Hangar) and he scanned the area.</p><p></p><p>His eyes swung past crates stacked nearly to the ceiling, spray-stencilled with such labels as <em>Cancer-Free Cigarettes</em> and <em>undying batteries</em>...but they were ignored as the fabled <em>Seerstones of Zahra-Hemla</em>, their rhomboid forms perched atop his nose in a pair of sunglasses, allowed <strong>The Mormodillo</strong> to peer through the warehouse walls into the street, into the parking lot, and into the <em>ground floor offices</em> of Warehouse 13A!</p><p></p><p>There, unveiled before his eyes, was a scene that beggared description...</p><p></p><p>A giant, vacuum tube studded piece of brass machinery stood at the base of a man-sized tranparent cylinder. A shadowy form stood within the cylinder, greyish-green smoke swirling about him. A small team of scientists (guarded by an equal number of submachinegun-wierlding goons) worked feverishly on the odd machinery under the watchful gaze of the stooped, haggard <strong>Mumbler</strong>, and the titanic, cobalt-blue, <strong>Big Lummox</strong> (pictured below)</p><p></p><p><img src="http://www.members.shaw.ca/PanzerGeist/lummox.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p>At that same moment, <strong>The Fakir</strong>, master of yogic mysticism, was levitating above the very spot where he had seen <strong>The Mumbler</strong> vanish mere moments before, hoping to find some residual "vibration" hinting at his whereabouts. When a moment's concentration proved fruitless, he sighed and drifted through the door from the parking lot into the crate-filled hangar area, and to the door that would lead to the first floor offices (one would assume).</p><p></p><p><strong>Tephra</strong> (Volcano Elemental and all-around firebrand) stood looking at the three doors facing the street from the front of <em>Warehouse 13A</em>two loading bays side by side, and a third more conventional door to the right of them--briefly her eyes darted from door to door.</p><p></p><p>"The one in the middle" she growled and ran to the central loading bay door, pounding her basalt fists into it's steel facings to create handholds, then (seemingly effortlessly) simply tearing it off it's moorings. Her flaming eyes peered into the crate-filled warehouse and found no opponents.</p><p></p><p>A low grumble eminated from her as she hurled the gigantic door into the night sky (it was heard to splash into the bay moments later). She returned her attention to the warehouse a d saw the Fakir float across her line of sitight toward a door on the left-hand wall. She began her chrge and arrived moments ahead of him...</p><p></p><p>(more to come when I have a bit more time)</p></blockquote><p></p>
[QUOTE="Teflon Billy, post: 596007, member: 264"] Due to circumstances beyond the control of anyone, the players of [b]Arc Angel[/b] (gone to Scotland with her boyfriend) and [b]Molly Kewler[/b] (had to work late at her hospital) were absent. To cover this eventuality, we went with my tried-and-true [i]make no mention of them whatsoever[/i] plan. *ahem* When we last left our heroes (that is, before Christmas :rolleyes:), they had just finished battling one another in the streets of [i]Cascade City[/i], out front of the infamous (and suprisingly well-known) [i]Warehouse 13A[/i]...a government special containment facility. Short moments after they had realized they were all working toward the same ends (investigating a suspected plot by variously, [b]The Cranium[/b], [b] Big Lummox[/b] or [b]Damage inc.[/b]), they caught sight of [b]The Mumbler[/b], a dwarfish, hunchbacked supervillain of some repute as he walked out into the fenced parking lot off one side of the warehouse. Upon seeing them, [b]The Mumbler[/b] immediately teleported. Seconds later, the lights on the third floor of [i]Warehouse13A[/i] began going on. Let's rejoin the action... Beaten up as the team was from [b]Tephra[/b]'s berserk, repeated self-detonation, [b]Kronus, The Monarch[/b] felt that they could use a few stirring words to hearten them for the what obviously seemed to be the coming battle. His words cut to the very core of their beings. Drumming up pride, determination, and that elusive quality known as [i]fight[/i]. The entire team seemed to be standing taller, their eyes somehow a little more steely...as his speech drew to close even the savagely pummeled [b]Mormodillo[/b] was nodding knowingly at the Gorilla King. [b](OOC: [i]Kronus[/i] spent a hero point to trigger his [i]Inspire[/i] feat...healing everyone immediately for 3 stun hits)[/b] [b]The Monarch[/b]'s words still ringing in his ears, [b]The Cosmic Commissar[/b], flush with a renewed sense of purpose, launched himself on magnetic waves of force up the third floor window where the lights had appeared, hurtling through the glass like a cannonball of proletarian fury. Amid a storm of shattered glass, socialism's standard bearer alighted on the third floor...face to face with an very tall, morbidly, [i]morbidly[/i] obese man in a red spandex singlet and matching mask. No sooner had his feet touched the floor than his arm shot forward, releasing a bolt of concentrated electromagnetism at the immense mound of human flesh. As the shaft of energy blistered the skin of his scarlet-clad "broad side of a barn" the [b]Commissar[/b] stentorially announced... "You're going back to [i]Island Z[/i] [b]Big Lummox[/b]...we can---how do you say?--do it easy, or we can do it hard!" [b](OOC: [i]The Commissar[/i] flies up to the window, smashes through, and is rewarded with a surprise round. He spectacularly fails his untrained roll to identify the villain he is facing and incorrectly identifies him as [i]Big Lummox[/i], rather than his actual foe, [i]The Fat Maniac[/i]. He makes an attack that hits and does a stun hit of damage to the obese marauder. At this point everyone rolls initiative...everyone rolls crap, the highest initiative amongst the PC's being 12)[/b] Moments after [b]Magnetik[/b] took flight, [b]The Mormodillo[/b] dove snout first into the pavement and resumed his high speed burrowing. His head broke the surface inside the massive storage facility (reminiscent of an aircraft Hangar) and he scanned the area. His eyes swung past crates stacked nearly to the ceiling, spray-stencilled with such labels as [i]Cancer-Free Cigarettes[/i] and [i]undying batteries[/i]...but they were ignored as the fabled [i]Seerstones of Zahra-Hemla[/i], their rhomboid forms perched atop his nose in a pair of sunglasses, allowed [b]The Mormodillo[/b] to peer through the warehouse walls into the street, into the parking lot, and into the [i]ground floor offices[/i] of Warehouse 13A! There, unveiled before his eyes, was a scene that beggared description... A giant, vacuum tube studded piece of brass machinery stood at the base of a man-sized tranparent cylinder. A shadowy form stood within the cylinder, greyish-green smoke swirling about him. A small team of scientists (guarded by an equal number of submachinegun-wierlding goons) worked feverishly on the odd machinery under the watchful gaze of the stooped, haggard [b]Mumbler[/b], and the titanic, cobalt-blue, [b]Big Lummox[/b] (pictured below) [IMG]http://www.members.shaw.ca/PanzerGeist/lummox.jpg[/IMG] At that same moment, [b]The Fakir[/b], master of yogic mysticism, was levitating above the very spot where he had seen [b]The Mumbler[/b] vanish mere moments before, hoping to find some residual "vibration" hinting at his whereabouts. When a moment's concentration proved fruitless, he sighed and drifted through the door from the parking lot into the crate-filled hangar area, and to the door that would lead to the first floor offices (one would assume). [b]Tephra[/b] (Volcano Elemental and all-around firebrand) stood looking at the three doors facing the street from the front of [i]Warehouse 13A[/i]two loading bays side by side, and a third more conventional door to the right of them--briefly her eyes darted from door to door. "The one in the middle" she growled and ran to the central loading bay door, pounding her basalt fists into it's steel facings to create handholds, then (seemingly effortlessly) simply tearing it off it's moorings. Her flaming eyes peered into the crate-filled warehouse and found no opponents. A low grumble eminated from her as she hurled the gigantic door into the night sky (it was heard to splash into the bay moments later). She returned her attention to the warehouse a d saw the Fakir float across her line of sitight toward a door on the left-hand wall. She began her chrge and arrived moments ahead of him... (more to come when I have a bit more time) [/QUOTE]
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