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General Tabletop Discussion
*Pathfinder & Starfinder
Cascade effect of rule changes
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<blockquote data-quote="Irda Ranger" data-source="post: 4057413" data-attributes="member: 1003"><p>I think this is right. The problems 4E is trying to tackle are not surface issues like balancing Polymorph or whether the Ranger got the shaft. 3E has "systemic" problems; problems with the very core of the system. These manifest if a lot of different ways and often effect parts of the game you wouldn't expect if you don't follow all the repercussions very closely.</p><p></p><p></p><p></p><p>This is also an astute comment, but I think 4E will have the same problem. No matter how much guidance is offered, you can't avoid the problem of cascading rule-changes as long as you have an integrated rule set. Dis THAC0 all you want, but at least you could replace THAC0 with something more sensible without screwing up the saving throw tables (or vice versa). All those mini-games did allow for a lot of freedom for house rules (even if that freedom was often used to make bad house rules). Maybe more explicit mini-games is a better way to go sometimes (not that I expect 4E to do this).</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4057413, member: 1003"] I think this is right. The problems 4E is trying to tackle are not surface issues like balancing Polymorph or whether the Ranger got the shaft. 3E has "systemic" problems; problems with the very core of the system. These manifest if a lot of different ways and often effect parts of the game you wouldn't expect if you don't follow all the repercussions very closely. This is also an astute comment, but I think 4E will have the same problem. No matter how much guidance is offered, you can't avoid the problem of cascading rule-changes as long as you have an integrated rule set. Dis THAC0 all you want, but at least you could replace THAC0 with something more sensible without screwing up the saving throw tables (or vice versa). All those mini-games did allow for a lot of freedom for house rules (even if that freedom was often used to make bad house rules). Maybe more explicit mini-games is a better way to go sometimes (not that I expect 4E to do this). [/QUOTE]
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