Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Casino Rules:
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sekhmet" data-source="post: 5621801" data-attributes="member: 97602"><p>I like the idea, especially as a caster. </p><p>Imagine: Walk into a casino wearing a breastplate, with a sword at your hip and a shield on your back. Looking perfectly the typical "guard captain" with decent armor and weapon.</p><p>But in reality, you're a wizard. </p><p>With plenty of charm spells Still/Silented. </p><p></p><p>And you proceed to dominate the place with well placed charms and divination magic.</p><p></p><p> That being said, there is no reason to use real-world casino rules, as we've had generations to perfect the nature of "the house always wins", whereas it seems this is a new venture in your world. The rules will still be clunky, and the people will still win more often than they do today. </p><p> Keep the games simple, it might be difficult for the commoners to play a complex game like poker or Magic: TG (though, they would attract players with ints of 14+ like bards, wizards, etc). It's tough to keep track of all the rules, all the cards, and how they interact.</p><p> However, games of chance and dice are beautiful for taking advantage of people with low or average intelligence (read: almost everyone). </p><p> </p><p> Also, not many people will have the funds to come and throw their money away, so standard treasure rates would apply, for the most part. If you want to make it more random than that, give him money per-month instead of per-week, and use your idea of "three d20's with different modifiers", and at the end of the month, roll a d4 and multiply it (on a 1, multiply by .5, on a 2, multiply by 1, on a 3, multiply by 1.5, and on a 4, multiply by 2). This would keep a random "luck" factor in your venture without being too much.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5621801, member: 97602"] I like the idea, especially as a caster. Imagine: Walk into a casino wearing a breastplate, with a sword at your hip and a shield on your back. Looking perfectly the typical "guard captain" with decent armor and weapon. But in reality, you're a wizard. With plenty of charm spells Still/Silented. And you proceed to dominate the place with well placed charms and divination magic. That being said, there is no reason to use real-world casino rules, as we've had generations to perfect the nature of "the house always wins", whereas it seems this is a new venture in your world. The rules will still be clunky, and the people will still win more often than they do today. Keep the games simple, it might be difficult for the commoners to play a complex game like poker or Magic: TG (though, they would attract players with ints of 14+ like bards, wizards, etc). It's tough to keep track of all the rules, all the cards, and how they interact. However, games of chance and dice are beautiful for taking advantage of people with low or average intelligence (read: almost everyone). Also, not many people will have the funds to come and throw their money away, so standard treasure rates would apply, for the most part. If you want to make it more random than that, give him money per-month instead of per-week, and use your idea of "three d20's with different modifiers", and at the end of the month, roll a d4 and multiply it (on a 1, multiply by .5, on a 2, multiply by 1, on a 3, multiply by 1.5, and on a 4, multiply by 2). This would keep a random "luck" factor in your venture without being too much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Casino Rules:
Top