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<blockquote data-quote="molepunch" data-source="post: 5798363" data-attributes="member: 6683467"><p>In a typical fantasy setting, I've always wondered if it even makes any sense for a "Fighter" to stand on equal ground as a hero with a Wizard or a spell caster. It's like having super heroes and policemen in the same team. </p><p></p><p>I love playing the melee warrior guy and 3.5 has always bored me because I always feel like I'm just a glorified NPC grunt. 4E balanced it out but it drove a pro-Wizard friend away from our games. </p><p></p><p>What does everyone think? Does the melee guy still have a place as a PC if magic is powerful, reliable, and unlimited? On the other hand, is it also pointless if magic isn't impressive, reliable, and greatly limited?</p><p></p><p>Looking forward to earnest insight to this convention we've come to accept-- cleric wizard fighter thief. </p><p></p><p>Thanks all!</p></blockquote><p></p>
[QUOTE="molepunch, post: 5798363, member: 6683467"] In a typical fantasy setting, I've always wondered if it even makes any sense for a "Fighter" to stand on equal ground as a hero with a Wizard or a spell caster. It's like having super heroes and policemen in the same team. I love playing the melee warrior guy and 3.5 has always bored me because I always feel like I'm just a glorified NPC grunt. 4E balanced it out but it drove a pro-Wizard friend away from our games. What does everyone think? Does the melee guy still have a place as a PC if magic is powerful, reliable, and unlimited? On the other hand, is it also pointless if magic isn't impressive, reliable, and greatly limited? Looking forward to earnest insight to this convention we've come to accept-- cleric wizard fighter thief. Thanks all! [/QUOTE]
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